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still have around 100 charges on your weapon rather than 10.
Not to mention you can easily have +317 damage on a Dragonbone sword = no need for elemental damage.
And for example 10000% fortify smithing does nothing other than waste time with an acutal armor cap at 567.
There really isn't a need for mods to give you all the alchemy perks since they can easily be acquired through console commands. I reccomend adding the following text to a .txt file and put it in your Skyrim Folder.
player.addperk 000BE127; Alchemy
player.addperk 000C07CA
player.addperk 000C07CB
player.addperk 000C07CC
player.addperk 000C07CD
player.addperk 00058215
player.addperk 00058216
player.addperk 00058217
player.addperk 00058218
player.addperk 00105F2A
player.addperk 00105F2B
player.addperk 00105F2F
player.addperk 00105F2E
player.addperk 00105F2C
player.addperk 0005821D
In my case, this is an excerpt from a file named "perks.txt". To run the script I open the console (`) and type "bat perks".