Black Mesa

Black Mesa

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4K Blood [Ultra HD] Part 2
   
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67.112 MB
15 Oct, 2015 @ 3:11pm
16 Oct, 2015 @ 4:16am
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4K Blood [Ultra HD] Part 2

Description
I greet you again. This is the second part of the known addon - 4K Blood, which was released in connection with dimension restrictions. Attention, I am not a designer of this texture. I took him from original source for the implementation of in-game Black Mesa.
In order to fully contemplate this mod you need to download first part.
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Special thanks for the borrowed material to this person. https://steamhost.cn/steamcommunity_com/id/ellie_williams Also, by popular demand this addon has been added Garry's Mod and you can download it from here.
32 Comments
Naho-Garou 8 Sep, 2023 @ 4:32pm 
these look really good:steamthumbsup:
Canis 30 Sep, 2022 @ 10:28am 
Is very Nice!!
Queen Twisted 2 Apr, 2022 @ 1:31pm 
@Dave Norton epic grave prank I know that comment was quite a while ago and you're only now getting an answer. Black Mesa does not come with this mod. Black Mesa blood textures looks about this good with max graphics but this mod, along with part 1, makes it better.
Dave Norton Epic Grave Prank 17 Jul, 2021 @ 3:34pm 
pretty sure the game comes with this mod
pasty 11 Apr, 2021 @ 4:34pm 
!!FOR ANYONE STRUGGLING TO INSTALL THIS MOD!!

Find the correct folder in your workshop content and find the legacy.bin file, simply select it, right-click on it and choose properties.

From there, in the general tab, you can rename the file to whatever you want, but you MUST change the file extension from ".bin" to ".vpk" (omitting quotation marks of course). It will give a warning saying that changing the extension may make the file unreadable, but in this case, it does not. Note: attempting to change the extension via Notepad does not work, it only makes the file unreadable.

Then you just need to move the vpk from the workshop folder, to your custom folder with the rest of your mods, and it should work.
iranarmy 22 Mar, 2021 @ 11:45am 
how install this mode?
BakaKemono 7 Feb, 2021 @ 7:19pm 
@LordAinzalot rename the .bin files to .vpk and open it in GCFScape
Ichthys 25 Jul, 2020 @ 6:29pm 
nice health in 2nd image
LordAinzalot 25 Mar, 2020 @ 3:23am 
@Weez Thanks for reply man! Found the way already with other .vpks. Actually, every source game got the little in bin directory but what I`d like to know from you is, where to find your mod especially. when I download it via subscribing I can`t find it in workshop. Just legacy.bins. Is there a way for you to let me get the two .vpks or the raw .vmt and .vtf files you created? Like I said I already managed to use them in CM and MMod. They simply go in the custom folder with MMod and go raw in the materials\decals folder with CM. Would really appreciate if you could send me an Email or something with either .vpks or raw files. Thanks a bunch!
Philin  [author] 24 Mar, 2020 @ 11:48am 
@LordAinzalot Sorry for didn't answer on question. I really don’t know how to do it. But you should find out which file extension on CM2013. There must be a program for converting files, at least for texture files this is not a problem, i guess.