Cities: Skylines

Cities: Skylines

128 ratings
CFL Cargo Train with BP oil tanks
   
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File Size
Posted
Updated
7.713 MB
16 Oct, 2015 @ 11:59am
19 Mar, 2017 @ 3:39am
4 Change Notes ( view )

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CFL Cargo Train with BP oil tanks

Description
Updated 25/1-2016
I finally got around to updating this! Acc3ss Violation, who made the train engine, released some awesome looking oil tanks and I decided replace the wagons with a recolor of them. All credit to him for making these great looking models. :D If you haven't you should definately check out his collection of trains!

The benefit of this update also means the file size is reduced and the tris count on these tanks is lower, so better for all the non-supercomputers out there. :)

And if you haven't found the mod Service Vehicle Selector 2.1.0 yet, it lets you control which trains spawn from where, letting you control where this train spawns.


Enjoy!

Disclaimer
For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.

Questions, bugs & feedback
Please direct all questions regarding the game, official content and Colossal Order to the official channels: https://linktr.ee/colossalorder
9 Comments
badnews0071 4 Mar, 2020 @ 1:57pm 
thanks on a fixed income my gson will like it Thumbs up
Avanya  [author] 13 Feb, 2020 @ 8:40am 
@Wabacca: Hmm, strange! I know the issue, but have used this loads without having it. I'll look into it and fix anything that might be broken. :)
Wabacca 13 Feb, 2020 @ 8:05am 
LOVE the idea & work, but this asset made all my workshop trains & cars flicker in & out of existence. (Yes I doublechecked that it was this one).
MaestroII 19 Mar, 2017 @ 6:33pm 
Ok thanks, i must say you realy make nice mods.
Avanya  [author] 17 Mar, 2017 @ 3:37am 
@MaestroII: See my comment on the shell train.
MaestroII 16 Mar, 2017 @ 5:47pm 
Thanks for the update but the loadingscreen mod tells me that you've changed the name of this asset, it was orange because the older version had a different name. It tells me that asset authors must know that once published, asset names should not be changed. I'll make a new save and it should be fine then.
SonOfNitrous 30 Jan, 2016 @ 12:36pm 
@Avanya. Oh, it so cool to recieve such an accurate explanation. Many thx!!!:steamhappy:
Avanya  [author] 30 Jan, 2016 @ 12:26pm 
Yup, it is, but you'll need the Asset Vehicle Editor mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=478839602&searchtext=vehicle

You just create a new cargo train picking the engine you want to use. Then you pick a trailer (this changes all of them to the same) and number of trailers in the default editor window. After that you pick a trailer to edit in the Asset Vehicle Editor window and change it to. Remember to save using the mod's save button! Otherwise it doesn't save all the different ones.

If you have my trains, you'll have all the trailers that come with them. They're probably named something with the engine's name and trailer1/2. It might take a few attempts to find the ones you want. :)
SonOfNitrous 29 Jan, 2016 @ 2:14pm 
is it possible to mix - BP and shell?) I have both gas stations so they need some deliveries =)