Space Engineers

Space Engineers

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[HS] CEU Ghost [BUF]
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
506.427 KB
17 Oct, 2015 @ 1:24pm
1 Change Note ( view )

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[HS] CEU Ghost [BUF]

In 1 collection by 5URG3
[HS] Hyperion Systems: Archive
39 items
Description
No Mods, No Pistons, No Rotors, Survival Ready.

Ship Details
Name: Ghost
Class: Ultra Fast Attack Craft
Role: Brawler
Crew: 1

Details
  • Mass: 335,130Kg
  • Length: 37.5m
  • Width: 27.5m
  • Height: 12.5m
  • Maximum Forward Acceleration: 23.2m/s

Weapon & Support Systems
  • 2 x Gatling Turret
  • 2 x Rocket Launcher
  • Pressurised Interior
  • Auto Repair System
  • Laser Antenna
  • Remote Control

Description
A favourite of pirates and bounty hunters, the Ghost is a fast, well armed and surprisingly tough ship. Utilising heavy armour and an auto repair system, the Ghost withstand considerable damage for it's size. It's two rocket launcher and two Gatling Turrets also allow it to fight in several roles. When deployed in large numbers, Ghost can become a real problem for enemy fleets, as their collective resilience can attract considerable firepower away from larger, more dangerous attackers.

Notes
I try to make all my ships suitable for use in survival PvP and I'm trying to achieve some sort of balance between vessels to allow for multiple fleet builds, if you use my ships and find a good combination or a bug/problem, let me know.
16 Comments
en3he 4 Dec, 2019 @ 7:51am 
TOP JOB :crimson:
ZUGA 1 Jun, 2016 @ 9:47am 
thank you very very much for your help :)
5URG3  [author] 1 Jun, 2016 @ 9:45am 
@Rexxysexxy Haha, not sure why you've asked here, but i can help you out bud.

1. Make sure the ship you want to control is owned by you.
2. Go to the control panel, there should be a tab in the top left of the screen, open it.
3. If you are within 200m of the antenna of the ship you want to control, you should be able to select it in the tab. Do it.
4. Scroll down until you can see the Remote Control Block of the ship you want to control and click "Control"
5. You can now pilot the ship remotely. The antenna in your suit has a range of 200m though. If you want to fly farther, you will need to sit in a ship you own with an antenna and repeat this procedure. Large Grid Antenna range is 50,000m, Small Grid Antenna is 5,000m.

You can also do this with Laser Antenna, but it is not as straight forward and you can easily lose connection on moving ships, so I'd stick to standard antenna until you get the hang of it.
ZUGA 1 Jun, 2016 @ 9:35am 
could someone please tell me how to remote controle other ships
Gurumanlives 26 Dec, 2015 @ 11:56am 
Haha, its the Kodiak from Mass Effect! What did you base the design off?
Missedstep 7 Dec, 2015 @ 6:40pm 
looks like the A- wing from SW. Well at least the back end does :steamhappy:
mahtrok 22 Oct, 2015 @ 9:49pm 
Great design as all Hyperion ships
ℐℎℯ Vladimir Pootis 20 Oct, 2015 @ 2:07pm 
@leo312 not in vanilla; you'd need a mod for a 1x1x1 JD block
leo312 20 Oct, 2015 @ 7:50am 
Is there no way to tweak the modell and include one in it? a jump driv isn't that big.
5URG3  [author] 20 Oct, 2015 @ 7:27am 
@leo312 Yea, some of my UFAC class are too small to fit a JD in. However, one of the upcoming UFAC has a JD and merge blocks so others can attach and jump as a group.