Garry's Mod

Garry's Mod

48 ratings
gm_baik_town
   
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Content Type: Addon
Addon Type: Map
File Size
Posted
Updated
2.089 MB
18 Oct, 2015 @ 7:26pm
6 Nov, 2015 @ 5:11pm
4 Change Notes ( view )

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gm_baik_town

Description
Update #1
+ Added a lot of bumps
+ Forgot to raise skybox ceiling - oops!
+ No more cap zone spikes
+ Spawn zones shouldn't be exploitable now!
+ Increased building population

Update Status

Oops! It appears that the file didn't update correctly!
I'm working on trying to debug the problem. If the map did change for you, please tell me! I haven't tested it serverside yet. Client as not changed for me.
21 Comments
BageL  [author] 23 Aug, 2019 @ 4:28pm 
>when you're as lonely as I am. I still enjoy the thought of becoming a dedicated mapper, and hopefully Sandbox, which is supposed to basically be GMod 2 will be compatible with Source 2 whenever they release the SDK. As it is, Hammer is extremely limited. One of the biggest issues is compiling time, which can only really be helped (beyond using func-detail) with 3rd-party software. Another issue is that you can't make rounded small objects with brushes. They have to be made with a model rendering such as Blender, which doesn't play nicely with source.
AaronVB 23 Aug, 2019 @ 12:22pm 
nice author, still respondinga fter 2 years <3
BageL  [author] 19 Aug, 2019 @ 5:17pm 
AI nodes? None, sorry lol. I just threw this together as an open space for ACF combat with a few buildings. I most likely won't try updating it ever. I haven't really even played GMod lately. I still like the idea of mapping but since getting a job, I haven't had time to think about games really.
Christian GamingYT 19 Aug, 2019 @ 2:59pm 
node?
BageL  [author] 16 May, 2017 @ 7:58am 
Go ahead man, I lost interest in developing this map a long time ago lol. I was only really proud of the buildings, taking inspiration from BF3 for a couple of them. Source only provides so many textures, and I didn't want to dedicate time into custom files just yet for a first map. Then again, I guess first impressions are important, but eh fuck it.
AaronVB 11 May, 2017 @ 8:41am 
I am not the greatest Mapper ever but id like to change a few things around...like editing the skybox etc.ill give you credit and everything.
BageL  [author] 30 Jan, 2016 @ 5:50pm 
@GMANDAMADMAN, it was intended for PvP. If anyone wants to decompile this map and make changes, go ahead.
gfront55 29 Jan, 2016 @ 10:28pm 
node map? for npc battle
BageL  [author] 20 Nov, 2015 @ 4:12pm 
Lol, hopefully you'll enjoy the map in its current state because I wasn't able to find out why gmpublish didn't update the .gma
204 18 Nov, 2015 @ 3:00pm 
that makes a lot of sense now that i think of it :steamhappy: