Quake Live

Quake Live

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QuakeCon 2015 Match Settings
   
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2.527 KB
21 Oct, 2015 @ 4:27pm
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QuakeCon 2015 Match Settings

Description
Official match settings for QuakeCon 2015 matches: qcon_ctf, qcon_tdm, and qcon_duel.

Load like any other factory:

/map bloodrun qcon_duel
/map spidercrossings qcon_ctf
/map campgrounds qcon_tdm
5 Comments
zmq_rcon_user 27 May @ 6:22am 
{
"basegt": "duel",
"id":"qcon_duel",
"title":"QuakeCon Duel",
"cvars":{
"fraglimit": "0",
"g_autoAction": "3",
"g_battleSuitDampen": ".33",
"g_complaintLimit": "0",
"g_dropCmds": "7",
"g_dropPowerups": "1",
"g_itemHeight":"15",
"g_itemTimers":"0",
"g_mercytime": "10",
"g_overtime": "120",
"g_spawnArmor": "0",
"g_teamForceBalance": "0",
"g_timeoutCount": "3",
"g_warmupReadyDelay": "0",
"g_weaponRespawn": "5",
"pmove_BunnyHop":"0",
"pmove_CrouchStepJump":"0",
"pmove_JumpTimeDeltaMin":"50",
"pmove_WaterSwimScale":"0.5f",
"pmove_WaterWadeScale":"0.75f",
"mercylimit": "0",
"sv_warmupReadyPercentage": "1.0",
"timelimit": "10",
"teamsize": "4"
}
}
LucidusAtra 31 Mar, 2023 @ 12:47pm 
These are "factories" which are files that determine the parameters of a game mode. I haven't downloaded or looked at them yet, but they can alter all sorts of things, from movement options (air control, autohop, bunnyhop) to fraglimit, what items spawn or don't spawn, starting weapons, weapon damage, splash damage radius, etc. I don't know what these particular variations on duel, ctf, and tdm are, but you can try them out yourself.
RYU` 10 Jan, 2019 @ 12:56pm 
How do I download these?
pecka 28 Oct, 2015 @ 2:57pm 
server settings
FAB 28 Oct, 2015 @ 10:02am 
Hey,

What is that exactly? Players CFG? Server settings?
-Cdl.