Arma 3
Not enough ratings
[CO-10] CODE FOXTROT (ALiVE)
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Stratis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
884.123 KB
22 Oct, 2015 @ 7:59pm
22 Oct, 2015 @ 8:11pm
4 Change Notes ( view )

Subscribe to download
[CO-10] CODE FOXTROT (ALiVE)

Description
Hello everyone, today I am releasing "CODE FOXTROT", a CO-OP mission following the main ArmA 3 Campaign Episode "Survive". This scenario requires the addon: "ALiVE" which you can get here: http://alivemod.com/

PLEASE NOTE!

You NEED this OLD version of ALiVE!
https://www.moddb.com/mods/alive-mod/downloads/alive

I tried my best to optimize the mission as much as possible.
For the best performance, run the mission on a dedicated server.
I get 50-60 FPS when using a dedicated server.
If you are running the mission and playing it on the same machine,
chances are you will experience less perfomance than mentionned above.

---------------------------------------------------------------------------------------------------------------------------------------
Briefing:

During the flashpoint, AAF Forces took over valuable military Infrastructures.
Try to re-take them while defending your own.
Seizing areas where the AAF is receiving reinforcements can cut off key assets to their fighting force.

---------------------------------------------------------------------------------------------------------------------------------------
Features include:

-HALO Script

-Virtual Arsenal

-AI Recruitment Script

-Revive Script
--------------------------------------------------------------------------------------------------------------------------------------
The Power of ALiVE Modules:

-ALiVE has controls of 2 AI commanders, AAF and NATO.

-Each commander has intel about enemy movements and will use their assets to destroy the enemy.

-AAF has control of the northern part of Stratis and NATO Forces have the southern part of the Island.

-They will both defend and attack military objectives on the map.

--------------------------------------------------------------------------------------------------------------------------------------


Feedback on what could be improved is always welcome. Also, if you encounter any errors,
feel free to tell me so I can make this misson a better experience for all!

Thank you very much!
-R4MP4G3_RE4P3R
5 Comments
Jumbo 18 Apr, 2016 @ 4:30am 
Really one of the best ones around. Would be cool if you could play both sides for some nice pvp dynamic!
Vyllis 29 Jan, 2016 @ 3:32am 
It does indeed run nicely and it is not bloated with scripts or whatnot.
Phill 29 Jan, 2016 @ 3:26am 
Easily the best mission I've played in months. Mostly because it runs nicely, but there's also lots to do. Nice one.
Atlas  [author] 7 Jan, 2016 @ 2:27am 
It does indeed have cqb.
Vyllis 22 Nov, 2015 @ 1:05am 
Interesting, i'll see if i can run that on my local comp. Does it use others modules like CQB?