Cities: Skylines

Cities: Skylines

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CIty with 363k inhabitants
   
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37.376 MB
23 Oct, 2015 @ 5:07am
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CIty with 363k inhabitants

Description
Edit2: Nowadays (12/16/17), you don't need the Building Themes mod for this city anymore. Just activate the "European" style in the Content Manager and you're set. The Building Themes mod still keeps things tidier though.

Edit: As of today, 11/05/15, building limits have been increased by 50% with the latest game patch, and this city doesn't have any problems anymore. That's a wonderful outcome.

This savegame has also been submitted regarding the tourism bug, which seems to be related to overall attractiveness. You can still try and play around with that (hint: delete the Space Elevator).

Original description:
This city has been uploaded for a survey about object limits by Colossal Order.

In case you tried the first version of this city, unsubscribe and use this one. I removed all assets and mods from this savegame, except the ones listed to the right. I (hopefully) also fixed all issues with metros and train lines.

This is a city that hit an object limit, in this case the building limit. It's still in the range of the "soft" limit, which means you cannot place any buildings anymore (services, parks, unique buildings, elevated roads or tracks), but zoned buildings still grow until you hit the hard limit. For details, see the image with the output of the "CSL Show More Limits" mod.

2 Comments
Turjan  [author] 5 Nov, 2015 @ 9:18am 
Fortunately, building limits have been increased now, which means this city is now fully playable!
TheKillerChicken 5 Nov, 2015 @ 4:00am 
I also saw this on Simtropolis. I really wish CO waited until Source Engine 2 came out so they could use that instead. Source Engine 2 has amazingly high limit threshold and I have heard of maps being ~30 million square units, loaded. So yea, I second that to having the limits increased.