SOMA
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Wafer
   
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84.535 MB
23 Oct, 2015 @ 6:41pm
28 Sep, 2021 @ 1:04pm
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Wafer

In 1 collection by The Dreamer
The Dreamer's Custom Stories
6 items
Description
Reach the Light, Preserve Humanity. If you're sick and tired of claustrophobic corners and creeping around monsters just inches away from knowing where you are, then this mod's for you. In Wafer, the WAU knows exactly where you are at all times, and sneaking is a one way ticket to dead town. So get ready to run for your ♥♥♥♥♥♥♥♥♥ life as endless hordes of the abyss make a beeline for your face with a hankering for flesh. Welcome to Wafer, enjoy your stay.
32 Comments
Durandal 29 May, 2019 @ 3:52pm 
Somehow manages to be really easy and also fucking terrifying at the same time. Well done.
ChickNuggs 25 May, 2019 @ 4:27am 
Nice work! I really liked the concept of being chased with the wau knowing where I was all the time while I had to do a certain objective like smash a window but I had to find a fire extinguisher, I really liked that. Well done!
SpelingError 22 May, 2019 @ 11:00am 
That was quite impressive. You really got me on edge all throughout it. Nice work!
El Supermano 24 Nov, 2018 @ 10:23am 
Would be better with Benny Hill theme IMO.
Vent Xekart 11 Apr, 2018 @ 6:53pm 
Okay this was an interesting challenge to play through because I was literally holding down the shift key as I played and was like "Oh, fuck! Oh, fuck!" because I knew a bunch of the NPCs were following me and I didn't want to get clusterfucked by all of them. The hardest part of it was the third level because then I have all of the constructs following me around and I was killed by them twice in a row before I managed to evade them a third time and make it to the fourth level. What made the experience much more unsettling was the music that was playing because it made the gameplay feel so frantic as I was running around trying to shake NPCs off me.
The Dreamer  [author] 23 Jul, 2017 @ 8:47pm 
@Allie Anarchy Glad you enjoyed your time with it, always love hearing back from player experiences with this one (I actually replay it from time to time because the AI acts unpredictably enough that the experience can change with repeat playthroughs). I'm also happy you caught the implication of the name Wafer, most people are too busy screaming their way through the maze to grasp the AI takeover in progress implied by the dialogue...

...and you loved the music too? You're probably a figment of my imagination that's flattering me at this point, but I appreciate you taking time out to put up your reactions to all the stuff you've played. Thanks for playing, :)
Allie 23 Jul, 2017 @ 6:27pm 
But it is only wafer thin...!

You know that adrenalin-rich, nervous laughter you do when you can't believe you're still alive? I was essentially doing that the entire time. I originally thought 'WAFER' referred to how close you were to death at any given time, which is true, but it's a clever name considering what's going on. I thought the experience was a very good representation of what was actually happening. Loved the piano/violin assortment.

Now to never do that again, Jesus Christ.
gorman2040 2 Jan, 2017 @ 4:19pm 
This was a fun mod but I won't replay it as I prefer exploration and mysteries.
Thanks for making ot though.
The Dreamer  [author] 17 Dec, 2016 @ 10:30am 
@matthewawaldrep It's an original piece of music I made for this map.

https://www.youtube.com/watch?v=FlIpgj8voTE
Kendall Hex Di'Angelo 17 Dec, 2016 @ 7:45am 
What is the name of the chase theme?