Leadwerks Game Engine

Leadwerks Game Engine

Not enough ratings
Procedural nethack-like level creation
   
Award
Favorite
Favorited
Unfavorite
Type: Script
File Size
Posted
Updated
5.110 KB
29 Oct, 2015 @ 1:32am
31 Oct, 2015 @ 12:13am
3 Change Notes ( view )

Subscribe to download
Procedural nethack-like level creation

Description
There is cool but unfinished tutorial[www.leadwerks.com] for LW2


Ported it to LW3.

Instructions:
There're two files Main.lua and Test.lua
After installing through workshop manager just copy them to Scripts directory in your project.
From the box scripts need existance of:
"Scripts/Objects/Player/FPSPlayer.lua"
"Materials/Developer/orangegrid.mat"
"Materials/Developer/greengrid.mat"
"Materials/Developer/bluegrid.mat"
and all their dependencies (textures, sounds, etc)

If you're interested in more complete tutorial just ask for it in commentaries, I'll try to get some time to write it.
4 Comments
7777 Tʜɛ Ӻ๑๛∂ß¡tξr 19 Jun, 2016 @ 12:20pm 
Ah, my bad I see you are still not finished with everything. I thought you were done with generation at creating random room placement. I look foward to seeing this more fleshed out.
7777 Tʜɛ Ӻ๑๛∂ß¡tξr 18 Jun, 2016 @ 8:21pm 
That's not like nethack.
[RUS] NeneroG 17 Jun, 2016 @ 6:56am 
Найс!