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[EEM] XMC - 99 <Refinery>
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
589.142 KB
30 Oct, 2015 @ 3:37am
8 Feb, 2017 @ 8:23am
30 Change Notes ( view )

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[EEM] XMC - 99 <Refinery>

In 1 collection by mahtrok
SE Adventures
17 items
Description
Vanilla (except the commercial screens), Survival, EEM and Project Exodus ready.

The XMC - 99 Refinery is another combination of XMC Station Extensions for the Exploration Enhancement Mod.

It is based on the XMC - 5025 Core Station with a Trading Center and a new designed Refinery Extension.
The Refinery Module is automatic controlled by Conveyor Sorters and refines any type of ore directly.

For more information check out other Project Exodus builds on the Workshop

More Trading Stations

MAH - 34 <Trading Outpost>
MAH - 56 <Trading Outpost>
MAH - 8724 <Service Platform>
XMC - 603 <Factory>
XMC - 718 <Trading Outpost>
IMDC - 1781 <Service Platform>

Refinery Accepts:
Ores
Ammo
Tools

Refinery Offers:
Ingots
Tools

Features:


Payload Transfer Docks: 1
Retail Trade Ports: 2
(Trading Script installed in v2.13)

Landing Pad: 1


Production:

Refineries: 9
Arc Furnaces: 6


Cargo:

Cargo Container: 9 large


Power:

Batteries: 20+
Solarpanels: 36


Survival:

Medibay: 1
Cryo Chambers: 8
Oxygen Farms: 4
Oxygen Generators: 1
Oxygen Tanks: 3
Sensor triggered/timered Airlocks: 3


Communications:

Laser Antennas: 4
Antennas: 1
Beacons: 1


I know Exploration means: no mods, but as the only mod is LCD images that wont show up if you don't have it, the station can be used modless the same way and we are using the Commercial LCDs on our Exploration Enhancement mod, that's why i decided to keep them on the Blueprint. You will not have to install the mod to use the Station.

ATTENTION: The installed version of the EEM Trading Script is $IOS <ATI> v 2.16 (02-08-17), which could be outdated. Get the current version here.
Popular Discussions View All (1)
0
6 Nov, 2015 @ 1:59am
PINNED: Changelog
mahtrok
10 Comments
spacedout 8 Nov, 2018 @ 4:42pm 
How do you get the trade scripts to work?
mahtrok  [author] 20 Aug, 2018 @ 8:50am 
The drop area above the refinery is meant to be used by the owner for direct deposit of ores.
In this version, customers have to use the trade terminals. The exchange process works as fast as possible with vanilla parts and settings.
Minoxen 20 Aug, 2018 @ 7:58am 
So, I just encountered one of these stations and was curious how it works. If I deposite ore into the refinery side it will process it and put it somewhere for me to collect it? Or does it process it and make it available for trade? Transferring ore via the trade duct takes a LONG time for any significant amount of material, and would love to just drop off a large deposit in the refinery receiving deck, but I couldn't locate any area to pick up or receive the processed ore.
mahtrok  [author] 8 Feb, 2017 @ 8:24am 
Updated to $IOS ATI v2.16

-Added [Door Label] Mod Support
mahtrok  [author] 19 May, 2016 @ 12:48pm 
Update. Retail Trade Center now with additional Ship Transfer Port and $IOS ATI v2.13
mahtrok  [author] 18 May, 2016 @ 9:44am 
Update. Changed Trade Center to Retail Trade Center Module
mahtrok  [author] 8 May, 2016 @ 11:48pm 
Updated to $IOS ATI v2.12
mahtrok  [author] 7 May, 2016 @ 9:57am 
Updated to $IOS ATI v2.11
mahtrok  [author] 20 Apr, 2016 @ 10:27am 
Updated to $IOS ATI v1.04
mahtrok  [author] 2 Nov, 2015 @ 11:47am 
Updated to $IOS ATI v1.02