Project Zomboid

Project Zomboid

993 ratings
Blind Trait Mod [b41]
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212.448 KB
1 Nov, 2015 @ 9:13am
24 Sep, 2022 @ 4:22pm
11 Change Notes ( view )

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Blind Trait Mod [b41]

Description
Note on b42: This mod relied on the ability to enable some levels of night vision to the character through reusing the effects of cat's and reuse of a specific overlay. New lighting system from b42 with pitch black areas and night makes it impossible to maintain that feeling of "blind can see around themselves" (at least from my initial attempts to migrate and fix the mod for b42). This will have to remain a b41 mod until further notice.

Features
Game restart required after first mod loading.

The game features 5.1 sound, Vo-Ip, and a lot of ambient sounds like zombies footsteps, etc. So I decided to create a trait to play as a blind character! I also worked on a shader to improve the blind character experience by darkening any entities on the map: players, zombies, items.

As a Blind character you:
  • Benefit from +18 points from the Blind trait
  • Have a reduced seeing frame
  • Can see zombies behind your back
  • Can't read any books
  • Use callouts to increase detection area through Human Echolocation[en.wikipedia.org]
  • Shaders support for more immersive experience
  • Blind Trait is no longer mutually exclusive with Deaf (you are going to have a bad time)
  • Blind and Deaf characters cannot use Human Echolocation

Shaders

Grayscale shaders for blind characters are now supported natively. But you need to restart the game after first mod load. This is caused by the fact that PZ does not reload shaders file when mod reloads.

If you want to benefit from the dark shadows on characters, follow the instructions inside the "shaders_instructions.txt" file in the mod folder. It should be located there: yourSteamFolder/steamapps/workshop/content/108600/546189296/mods/BlindTraitMod/ or read the shorter instructions below.

To activate black shadow outlines 1. Launch the game and make sure the mod is enabled 2. Then quit the game 3. Go to the mod folder: yourSteamFolder/steamapps/workshop/content/108600/546189296/mods/BlindTraitMod/media/shaders/ 4. Rename the the "basicEffect-off.frag" file into "basicEffect.frag" 5. Launch the game and play a blind character (Don't forget to pick the trait !) To deactivate black shadow outlines 1. Go to the mod folder: yourSteamFolder/steamapps/workshop/content/108600/546189296/mods/BlindTraitMod/media/shaders/ 2. Rename the the "basicEffect.frag" file into "basicEffect-off.frag" 3. Launch the game and play a normal character without being annoyed by the shader

If you use entities shaders and want to play on multiplayer, server host has to disable the "Other > DoLuaChecksum" option because these specific shaders are considered as code change.

Upcoming plans

For next releases I want to:
  • Find how to make the entities shaders dynamics just like the grayscale ones
  • Dynamically change the callout texts for blind characters
  • Fix emote wheel not triggering echolocation
  • Remove access to in-game map for blind characters
  • Braille books implementation and distribution

Workshop ID: 546189296
Mod ID: 546189296

More Mods by Onkeen:


Workshop ID: 546189296
Mod ID: 546189296
Popular Discussions View All (3)
2
30 Oct, 2022 @ 7:53pm
Echolocation Stopped functioning
MementoMori
1
18 Nov, 2023 @ 9:34pm
Consent for modpack and modification!
Reckoner
0
6 Jun, 2024 @ 7:44am
Please Update
Naralis
298 Comments
Alpik 9 Jun @ 6:56am 
b42 please
Telegraph_Network 26 Apr @ 8:46pm 
By the way people i once played as a Character with Schizophrenia and Bipolar Disorder with a Electrician Job and faster learner so what do you guys think of this run i done to myself?. also the Character is named Jimmy Casket.
KrzywyMis 4 Mar @ 2:34am 
updade? :(
Doggocide 20 Jan @ 5:14pm 
does the better hearing provide benifits?
KiwiMilkDecaf 20 Dec, 2024 @ 3:28am 
How does one make shaders? i wanna make a black and white world like twd comics
Npyu System 8 Nov, 2024 @ 2:32pm 
For those who, like me, are bothered by the fact that darkness/night affects brightness of the area of "vision" (when it shouldn't), I invite you to check out the mod "Darkvision". When I play blind trait, I add this mod and this trait using debug after loading the game. This way the character's area of "vision" actually behaves the same at night or in dark areas which is much more realistic and immersive imho. Enjoy ! And thanks for this blind trait mod !
Duck 28 Oct, 2024 @ 10:09pm 
haha, i have an OC whos blind and deaf. and i had an idea of roleplay
Soupcrates 27 Oct, 2024 @ 12:12pm 
Does this work for multiplayer?
Cawfee 27 Oct, 2024 @ 11:59am 
When I use Blind and Deaf traits, I am still able to read the subtitles on TV. This should be disabled. Btw, disabling maps and minimaps makes this even more fun.
Autista 21 Oct, 2024 @ 1:11pm 
Imagine playing with Blind and Deaf trait 💀