Arma 3
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ZGM / MCC - Tactical Chernarus Winter - RHS
   
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3.108 MB
3 Nov, 2015 @ 6:06pm
1 Dec, 2015 @ 7:59pm
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ZGM / MCC - Tactical Chernarus Winter - RHS

Description
The Ultimate Zeus / MCC Template for Chernarus Winter.

For More Information Please Check Out:
https://forums.bistudio.com/topic/179749-tactical-map-pack-the-ultimate-zeus-mcc-template-missions-rhs/

Mission Features:

Vanilla / Standard Mission Features:

- Check Mission Parameters to make it snow or not snow.
- 81 player slots spread over 3 factions + Zeus for most missions.
- Admin has option to lock to 1st person only in the mission parameters regardless of game difficulty.
- Initial Spawns are set to random. No need to log in as Zeus for MCC players, initial spawns will be created automatically. Or you can log in as Zeus and set initial spawns the option is left to you.
- All mods and addons allowed. You can run any additional mods you like.
- 60 second Respawn time for infantry, 120 second respawn time for vehicles to punish death a little bit more.
- Mission features US Army and Russian Forces from RHS Escalation and a Independent Faction from Leights OpFor or RHS Escalation depending on the mission.
- Custom GAIA Artificial Intelligence settings to give a good challenge without being overpowered or too stupid.
- Clean User Interface, all unnecessary icons, UI features have been disabled and streamlined for a more slick and immersive experience.
- Full ACE 3, Task Force Arrowhead Radio and ACRE 2 compatibility
- Roles are locked in the lobby screen, only medics can use medkit, only engineers can repair vehicles etc.



ACE 3 Specific Features: (for those running the optional ACE 3 addon these are mission features exclusive to these users)

- Players respawn with the gear they died in, for spec ops and games where a base of operations might not be available.
- Dynamic weather, wind and ballistics settings.
- Custom lock picking settings for a more realistic lock picking experience.
- Basic Medical System and Advanced Medical System missions included.
- Exclusive compatibility with the Tactical Maps Advanced missions featuring advanced settings for medical, wounding, ballistics, explosives, wind, lock picking, vehicle repair etc.
- Roles are locked at lobby selection. Medics bandage faster and can use Epi Pen and Blood Bags, Engineers can repair vehicles, Explosive Specialists or EOD specialists get bonuses in regards to setting and defusing explosives.



Task Force Arrow Head Radio Specific Features: (for those running the optional TFAR addon these are mission features exclusive to these users)

- All squad members have same radio and frequency by default, teams just select what channel they want on the num pad and all players will be automatically synced up. No messing around with radios trying to get the right frequencies.
- Group leaders will not spawn with a long range radio, preventing dropping backpack on respawn.
- Set a channel in your teamspeak somewhere spelt exactly 'TaskForceRadio' with password '123' to enable hardcore Task Force Radio mode. Believe me this is well worth checking out.



ACRE 2 Specific Features: (for those running the optional ACRE 2 addon these are mission features exclusive to these users)

- Full Standard ACRE 2 functionality and compatibility.


For More Information Please Check Out:
https://forums.bistudio.com/topic/179749-tactical-map-pack-the-ultimate-zeus-mcc-template-missions-rhs/

Required Addons:

- All In ArmA Terrain Pack: http://www.armaholic.com/page.php?id=26682
OR
- Cup Terrains

- Chernarus Winter: http://www.armaholic.com/page.php?id=27807
- RHS: Escalation: http://www.rhsmods.org/
- Community Based Addons (CBA_A3): www.armaholic.com/page.php?id=18767
- MCC Sandbox A3: www.armaholic.com/page.php?id=19580

Recommended But Not Mandatory Addons:

- Advanced Combat Environment (ACE3): http://ace3mod.com/
- TaskForce Arrowhead Radio: http://radio.task-force.ru/en/
17 Comments
Khamûl 2 Dec, 2017 @ 4:57am 
What mod are you using for the uniform and equipment in the screenshots?
76561198040606770 1 Mar, 2017 @ 6:49am 
Can I change the Faction and still make this work?
76561198040606770 1 Mar, 2017 @ 6:45am 
Will this work for any map?
Reckless  [author] 19 Jun, 2016 @ 2:09am 
very very odd as it is designed to work in multiplayer lol
Scruffman 19 Jun, 2016 @ 1:49am 
I ran it in multiplayer and it wouldn't work, but when i played it in singleplayer it worked.
Reckless  [author] 19 Jun, 2016 @ 1:43am 
I'm not sure Scruffy, I made those missions a very long time ago and ArmA has been updated many times. As far as I know they all should work. But try running the missions with CUP Terrains and not All In ArmA Terrain Pack.
Scruffman 19 Jun, 2016 @ 1:00am 
Everytime I try running the map, or anything by you, I will finish loading and it will stop in the loading screen. I have everything.
Reckless  [author] 5 Jan, 2016 @ 11:34pm 
in the paramers when youre in the lobby.
Christmas Dawgga 3 Jan, 2016 @ 6:52pm 
How do you change mission parameters?
Stein_Plays! 30 Nov, 2015 @ 2:22pm 
I've been trying to run it in Multiplayer and I have everything, well the lite version of AiA TP, but every time after I finish loading the game just crashes and I have yet to figure out why.