Age of Wonders III

Age of Wonders III

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Quo's Specializations Merger (requires Quo's Specialization's Mod)
   
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39.613 KB
4 Nov, 2015 @ 2:05pm
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Quo's Specializations Merger (requires Quo's Specialization's Mod)

Description
This mod rolls the specializations available in Quo's Specialization mod together into a single specialization, instead of having them be divided into seperate Adept and Mastery specs.

NOTE: Before installing this mod, make sure to install Quo's Specialization mod. This mod will not function without that mod installed and activated in your mod list.

Quo's Specialization mod can be obtained here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=526020591


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PURPOSE: The most popular request for Quo's Specailizations mod has been to make it compatible with other mods that roll the Adept and Mastery specs together into a single specialization. This mod accomplishes that by overwriting certain values in the base version of Quo's Specialization mod.

EXAMPLE: In Quo's Specialization mod, there is a Lunar Adept and a Lunar Mastery specialization. This mod combines the two and eliminates Lunar Mastery. A player who picks Lunar Adept receives all of the Lunar spells.


Popular Discussions View All (1)
4
5 Nov, 2015 @ 2:15am
Feedback/Bugs
T Werking Dead
5 Comments
Xiaomu 13 Dec, 2022 @ 4:45pm 
is there a mod that does that for the base game i had it but now i can't find it
dilaguna 15 Nov, 2015 @ 12:38pm 
Hey Nice mod by the way
1n quastion wich parameters mast be turned on to new spell appeare in spell boock?
Tanaka 7 Nov, 2015 @ 6:40pm 
Ah great!
T Werking Dead  [author] 6 Nov, 2015 @ 7:04pm 
Sin is already included. :) As is the recently announced but not yet released Clock Adept/Mastery which will be rolling out in the next few weeks.
Tanaka 6 Nov, 2015 @ 11:12am 
Awesome thank you! Will this also include Sin later?