Age of Wonders III

Age of Wonders III

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School of Enchantment Mod
   
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4 Nov, 2015 @ 4:45pm
16 Mar, 2016 @ 4:04pm
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School of Enchantment Mod

Description
School of Enchantment in it's original form can be overpowered and pushes the sorcerer towards spamming supports, since Inflict Stun is so profitable. This mod attempts to bring supports back into the tradditional role of being a support unit while maintaining the basic power and intent of School of Enchantment. Now School of Enchantment gives support units Inflict Shocking and Static Aura. Static Aura gives magical and summoned units within a 1 hex radius static shield..
6 Comments
Edward 20 Jun, 2016 @ 6:16pm 
So did this reduce the stun chance? Also great idea on the aura:pandastunned:
SaintTodd 30 Nov, 2015 @ 4:28pm 
Umm yes please.
cbower  [author] 7 Nov, 2015 @ 12:26pm 
School of Enchantment no longer provides inflict stun. Which means sorcerer no longer has a ranged disable. They can provide static sheild to summons and magic creatures. The hope is this forces sorcerer to use both summons and supports. The it becomes easier to engange the support in melee since it can't disable. Mass ranged disables make the fight less interesting, my hope is this mod makes positioning and tactics more important. Against the AI it is a true nerf, since the AI does not properly use aura abilties like a human. For a human player it shouldn't be a huge nerf, stronger in some scenarios weaker in others, but require more skill to get the most out of.
yore44 7 Nov, 2015 @ 8:25am 
Yes, that's important issue! But what exactly is nerfed in the nod? From the describtion it follows that supports just gain additional ability...
Noin Trongaz 7 Nov, 2015 @ 7:31am 
sounds like a good idea! will check it out!
Leto 4 Nov, 2015 @ 5:47pm 
duuuuuuuude. yes. finally
gonna try whenever i can and try to give you some feedbacks.
cheers !