Cities: Skylines

Cities: Skylines

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Developer Mods
   
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Description
These are developer mods that will be helpful to anyone creating assets, maps, etc. They are not useful for a regular user.

Other Mod Collections:
New User Mods - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416063687
Advanced User Mods - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=548238762
Experimental Mods - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=548242064

Check out my More Better Buildings collection for more high quality assets such as these:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=493186771
Items (11)
Advanced Building 0.2
Created by rollo
!!! IT WILL BREAK THE GAME AND DESTROY YOUR SAVES !!! no kidding, placing some of the stuff will break the game in some crazy ways This tool allows placing most of the in-game prefabs in any game mode. If you want to test your custom building it's a mod fo...
Mesh Info
Created by SamsamTS
Compatible with Cities Skylines 1.9.0-f5 (Green Cities) Find out how well optimized custom assets are. Helps users to curate their assets and helps creators to optimize their work for the game. NEW IN VERSION 1.3 : If steam overlay is enabled, double click...
Asset Prefab(+Building) AI Changer
Created by Snow_Cat
a derivative of Cerebellum's "BuildingAIChanger" for 1.1.1c+ This mod adds a drop down list to the Asset Property editor that lets you choose any AI for the asset you are editing. Warning WorksAsBuilding() and WorksAsNet() checks are not implemented. It is...
Asset AI Changer
Created by cerebellum
Originally Building AI Changer, after merge of Snow_Cat's additions and UI rewrite after that, now a generic Prefab AI changer. This mod adds a drop down list to the Asset Property editor that lets you choose any AI for the asset you are editing. Warning -...
ModTools 3.8.0
Created by BloodyPenguin
https://i.imgur.com/a0VrMRr.png ModTools is an in-game scene graph viewer and a toolkit for mods and assets authors. THIS IS NOT A MOD. MODTOOLS IS A DEBUGGING TOOL FOR MODS/ASSETS AUTHORS. Note: auto-evaluating properties in scene explorer might cause err...
Asset UI Priority Changer
Created by Snow_Cat
Allows you to change a Prefab's UI Priority in the Asset Editor. The intended use is to allow mod authors to specify the order in which their items should appear in the group tool strip. For example UIPriority usage, see: Shroomblaze's Guides Tutorial - Ho...
Resource Replacer (Alpha)
Created by boformer
Replaces textures and colors of buildings based on a "Resource Pack" (a separate mod that contains textures and color settings). Documentation for asset creators: How to extract and modify textures: http://community.simtropolis.com/forums/topic/68595-what-...
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
LOD Toggler (deprecated)
Created by boformer
LOD Toggler is officially deprecated. Use my new mod Ultimate Level Of Detail instead! Press CTRL + '.' to toggle the LOD distance check. This has several effects: Increases the building LOD render distance Increases the tree LOD render distance Increases ...
Asset ItemClass Changer
Created by Snow_Cat
Reassign an asset's ItemClass (and main category / toolbar used to access). DANGER - Assets can be broken Broken assets will fail to load and cannot be fixed with the asset editor It is strongly recommended that ItemClass changes be made to a new save file...
Ploppable RICO
Created by AJ3D
Updated for Industries DLC by Bloody Penguin. This mod will allow you to plop buildings that function as: Residential Industrial Commerical Office The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building. For example, parks can...
In 1 collection by Hawk Tuah
More Better Buildings
19 items