Broforce

Broforce

97 ratings
Europenian Scripted Terrorrists (very buggy)
   
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Difficulty: Challenging
Gameplay: Experimental
Tags: Campaign
File Size
Posted
87.926 KB
5 Nov, 2015 @ 5:25am
1 Change Note ( view )

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Europenian Scripted Terrorrists (very buggy)

Description
This is very experimental campaign. Each map is highly scripted. It can cause a lot of bugs.

Campaign shows only some rough ideas to use in your maps. Campaign is very buggy.
(I trying to fix issues)

Campaign include:
- flying super scripted mech (boss)
- running general who need to be killed

Known issues:
Map1:
- boss can easly die during scripted sequence
- sometimes ammocrates don't spawn (boss will have no fuel then)
- if you kill boss by hijack, you need to leave hijacked mech to complete map

Map2:
- running general can randomly stop, which can make map impossible to complete
- general can be not on time in end of map (mech can leave map without general)
- general can randomly die (idk why)
1 Comments
NovaRain 5 Nov, 2015 @ 5:51am 
The super scripted boss looks nice, a (somewhat) highly mobile mech suit. But it can be "killed" easily if you manage to hijack it. Not sure if that's the intended way to defeat it.
There's probably a bug in the second map. I failed the map for letting the mech suit at the end escape. When I restarted the map, I suddenly won within 10 seconds for no apparent reason. Guess the mech suit got respawned and fallen out of the map or something.