Sid Meier's Civilization V

Sid Meier's Civilization V

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Barbarians into Raiders
   
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56.269 KB
5 Nov, 2015 @ 8:02am
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Barbarians into Raiders

In 1 collection by Kramer
[BNW] Sasquatch's Fallout Civs and Components
16 items
Description
This mod, inspired by and using code adopted from Charsi's ever-popular Barbarians to White Walkers mod, changes Barbarians into Fallout-styled Raiders. It changes the names of several barbarian units, the icon and alpha icon for Barbarians, and, if used with Charsi's Barbarians Evolved mod, includes 25+ unique Barbarian city names, featuring tribes and raider bases from throughout the Fallout series.

Brute -> Scum
Archer -> Tribal
Spearman ->Wastehound
Swordsman -> Psycho

Direct Download: http://steamworkshopdownloader.com/
13 Comments
Latex Santa 15 Mar, 2024 @ 8:49am 
@hrafninn
They still exist in the Barbarians Evolved mod.
And it still works well enough.
Shavy 19 Aug, 2019 @ 1:46pm 
Yo dawg I role played it like they were ISIS or the mafia/some kind of organised crime syndicate.
Economic Terrorist 18 Feb, 2019 @ 2:25pm 
I always liked to think of Barbarians in late game as terrorist cells.
DerigarsChairman 14 Jan, 2017 @ 9:58pm 
is there a way to delete the original barb units cause i feel primary raider units should be rifleman replacements.
QuantumPaws 9 Jan, 2017 @ 6:42am 
Too bad Barbarians to White Walker are gone :/
Fluffy Trelf 28 Feb, 2016 @ 7:34am 
как устонавить ?
Gehenna 6 Jan, 2016 @ 7:09pm 
I am so glad this exists.
Frenzic_WatchDog 2 Jan, 2016 @ 9:24am 
it look interesting
Miss Sluggies 30 Dec, 2015 @ 9:34pm 
I think this breaks germany.
Dewmeister 1 Dec, 2015 @ 5:18pm 
rebel scum