ENDLESS™ Legend

ENDLESS™ Legend

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Tiny Traits
   
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TYPE: Extension
Tags: UGC
File Size
Posted
Updated
1.208 MB
7 Nov, 2015 @ 3:49am
3 Jul, 2019 @ 8:00am
14 Change Notes ( view )

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Tiny Traits

Description
Current Update :
Updated for SYMBIOSYS !
Thanks to Schatten for fixing this mod, during time I was away from game modding.

==POINTS LIMIT== : 105 pts, because most of player ask for this value. Maybe it will change if I put this in a side mod.

==TINY TRAITS== : Main goal of this mod is to add a big toolkit of little positives and negatives traits. Using it to adjust total cost when missing 1 to 3 traits points.

==GLOBAL TRAITS== : I added also some globals traits of my own, with low costs also.

==BALANCE SOME TRAITS OF VANILLA GAME== : When a positive trait give an advantage, I made opposite negative trait giving at least 80% of the cost. As vanilla game sometimes cut half or worst. I lightly changed some traits, making it attractive when I considered I never want to choose them (but I still don't want !). Make comments about that, if you prefer another balancing, or if you prefer to put that out of that mod, and make another mod specialised on it.

==AURIGA EXPANDED== : This trait mod is added in tinyTrait mod. This great trait mod is made by Raveheart, on Nexus.
Thank to him (or her) for aggrement. Raveheart don't have time to work on the mod, so I asked for manage it. And best, it's no more a conversion but added in this extension mod.

==MOD BALANCE== : Effects have been verified ingame, but Balance isn't drastic. As traits are tiny, there is no big risks to get unbalanced anyway.
One trait "Ephemerid" have a zero cost (it's not a bug !).
Report any problem with balance in comments please. Mostly if you use this mod in multiplayer and need to be careful about that !

==LOCALISATION== :
Full FRENCH localization, except Auriga expanded descriptions (but titles have been traducted in french).
Added all others localizations as copy of english one.
Popular Discussions View All (1)
5
24 Mar, 2017 @ 12:12pm
Traduction anglaise
Enchanteur
74 Comments
Shiloh's Biggest Simp 26 Nov, 2021 @ 3:09pm 
Hey I found a bug. It sets the Era 1 and 2 units based on Affinity. I was playing as Roving Clans with necrodrones and it set it back to Kasai even though it said necrodrone in the faction traits
Lil' KoBaw 5 Jun, 2021 @ 12:09am 
How does the ignorant trait works? Does looting mean for when you search ruins or pillage villages or resource collectors?
Kätzchen ;3 9 May, 2021 @ 1:05pm 
is this mod compatible with ELCP?
Enchanteur  [author] 19 Jul, 2019 @ 11:56pm 
No, it shouldn't do that. I suppose something changed. Normaly, the unit get his normal movment point. I will have to take a look at this. Thanks for reporting the issue.
Iceberg 19 Jul, 2019 @ 10:31pm 
So after a few turns it's supposed to start taking away movement points until they can't move at all? Cuz that's what I'm experiencing. Pretty sure that's not working as intended.
Enchanteur  [author] 19 Jul, 2019 @ 12:00pm 
@Coldburg : it's on the description...
(Enchanteur TinyTraits) units and settler get more move for finding the best places during very early game. Movement bonus are - Turn 1 : +5, Turn 2 : +2, Turn 3-5 : +1
You don't really think that your unit will keep + 5 movment all the game ?!?! :steamhappy:
Iceberg 18 Jul, 2019 @ 7:15pm 
cartography starts taking away the base movement points units have natively after a few turns
Enchanteur  [author] 3 Jul, 2019 @ 8:01am 
Finaly... Updated for SYMBIOSYS !
Tharbad08 26 Nov, 2018 @ 11:18am 
Ok. Will check
Iceberg 23 Nov, 2018 @ 4:28pm 
I don't have that issue. Perhaps it's related to load order.