ENDLESS™ Legend

ENDLESS™ Legend

530 ratings
World Generator Full Customization
2
2
   
Award
Favorite
Favorited
Unfavorite
TYPE: Extension
CONTENT: Gameplay, Maps, Other, Terrain
Tags: UGC
File Size
Posted
Updated
1.545 MB
8 Nov, 2015 @ 3:15pm
28 Jun, 2019 @ 11:00am
16 Change Notes ( view )

Subscribe to download
World Generator Full Customization

Description
- This Mod give you a total freedom to do what you want with the world generation process, unlock all parameters, even some hidden ones.
- Breaks down all basic vanilla options into component parts, for precise adjustements, and expand available ranges.
- All constraints removed. Use it at your own risks, choosing incompatibles options could give unexpected results, same when choosing extremes values.

==TUTORIAL== : just read carefuly ingame descriptions popup box, it explain each option. This mod need a learning time.

==TEST YOUR MAPS== :
- In property (windows game link, or in Steam) add to the path the option ' --enablemoddingtools'.
- Ingame, press "ENTER" to open console, then type '/LightMeUp', then you can see all the map.
- Use the same opponent faction and the same seed number superior to zero for a better looking and understanding when changing some options, then you can see the same generated world with differences.

==LACK OF ANY GENERATED ELEMENT== : the generator start to draw all elements, then delete all elements that don't fit a recquirement, min/max area or size for example. Could come also from a conflictual parameter : example, you want many lakes but also too many ridges, then ridges replace lakes. If you get a difficult passable pathway, remove lakes, they can breakdown passability with an high delta.

==ALL-IN-ONE WORLDS== :
- Designed for a quick start option, for anyone curious of what type of worlds WGFC could create, or anyone hurry to play instead of learning to use WGFC.
- The worlds are 100% random, but keep the same flavour and general geography.
- These worlds are incredibly immersives. They are also (very) difficults, they make you have to adapt your strategy and development to the world conditions. They broke habits and change totaly gaming experience, this stop the bad feeling I have about vanilla worlds, each new game is like the previous one. And you will get pleasure to play with zoom in.
- Don't forget if you want make a custom world, don't choose any All-In-One Worlds. Be sure "NO All-In-One World" is selected in the listbox.
- If you want to make a custom world but with a All-In-One Worlds as base : choose the All-In-One World in the list, it will set all listbox to this world parameters. Then unselect it (choosing "NO All-In-One World"), then you can modify all parameters.

==FULL FRENCH LOCALIZATION== : All others localisations are copys of the English one.
Popular Discussions View All (3)
3
31 Jan, 2019 @ 7:24pm
What do you think of All-In-One-Worlds ?
Enchanteur
3
31 Jan, 2019 @ 7:26pm
Starting placement on edge of map
Semada
1
7 Jan, 2023 @ 3:58am
Mod doesn't work with Monstrous Tales
hazmat
248 Comments
makoaluveaux 9 Mar @ 10:22am 
This mod is broken and abandoned.
Electriq 19 May, 2024 @ 4:28pm 
Is this mod multiplayer supported? Every map that gets generated by this mod in multiplayer, isn't able to be loaded upon saving and quitting to main menu.
Livy 18 May, 2024 @ 11:14am 
Does this include settings for seasons? Like enable/disable progressively longer winters.
Trappist 18 May, 2024 @ 8:22am 
Mod is good but very hard to use due to very bad english. A lot of the descriptions require some intensive deciphering.
pfoster7 29 Dec, 2023 @ 9:28am 
Good mod. I found if I want to have multiple factions and have them on separate continents the the number of continents needs to be set for this. 4 factions so min continents = 4, max continents = 4, also set the spawn for the factions "Spawn Desirability" to the Spread option (rightmost column options). Worked for me anyway. Took a number of testing runs to figure this out. Thought I would maybe save people some time.
hazmat 8 Feb, 2023 @ 1:55am 
Gave up on that idea, really not interested in taking this over but couldn't even get LEB to consider it as a paid job . . . .

Anyways, still get back to me if you ever see this, otherwise I might someday fork this into a working project again.
hazmat 22 Feb, 2022 @ 7:21am 
hey Enchanteur

I just sent you a friend request on steam, I want to chat about this mod as it stopped working with Monstrous Tales and I would like to get it working again, with your permission.

Thanks

haz
Lucky Magus 30 Jul, 2021 @ 7:21am 
It's so awesome dude, 11/10:steamthumbsup:
Femboy Collector 14 May, 2021 @ 8:57pm 
i cant seem to get this to work after the newest patch :(
Iceberg 23 Nov, 2020 @ 12:17pm 
Can the type of biomes generated for all regions be influenced to generate arctic or desert worlds, for example?