Space Engineers

Space Engineers

27 ratings
Station - GSO 1 (No Mods)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
885.639 KB
15 Nov, 2015 @ 7:30pm
29 Nov, 2015 @ 9:09am
2 Change Notes ( view )

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Station - GSO 1 (No Mods)

Description
After mastering hydrogen thrust, humanity began a new era of space exploration. A network of orbital stations was constructed to assist with refueling and resupplying ships once they left the safety of their home planet. Geo-Stationary Orbiter 1 (GSO 1) Was the first of these stations. It was build as a “jack-of-all-trades” station, capable of storing large amounts of cargo and providing ships with supplies, oxygen, and power.

If you enjoy this, leave a like or comment. Let me know what I can do to improve this creationl.

Update 2: Added LCD pannel labled "Crew Quarters"
7 Comments
Spaceary  [author] 29 Dec, 2015 @ 12:06am 
It's possible. I've been on a killer elite dangerous kick and haven't been building much lately. Maybe I'll try a planetary station when I come back
Ghostrider2537 28 Dec, 2015 @ 8:08am 
could you try and make a base that is for on planet operations
aaronlukemarshall 29 Nov, 2015 @ 9:30am 
Yep your right vixel support, forgot about that!
Spaceary  [author] 29 Nov, 2015 @ 9:19am 
Ollis - the glass looks intact to me. It's possible the pirates got down there before you did. Also I couldn't find a clear reason why the buttons would have problems. Setting control to "me" is good practice with all creations as sometimes things, like timer blocks, need to have ownership to work properly.

Comander Shepard - I can think of 3 reasons why your station might be drifting.
1: check your world settings. Under "Advanced" there is an option called "Station Voxel Support". If this is on, Stations can move in space (i like this on cause it seems realistic).
2: If you are playing with planets, ANY amount of gravity can pull this station in. Make sure your paste it outside of all planet gravety, even .01.
3: When you paste the station, make sure your mouse isnt moving. That movement translates into momentum, and with Station Voxel Support on, you will end up tossing the station a bit. (I like to toss warheads at stuff by "throwning" them as I paste :p )
aaronlukemarshall 27 Nov, 2015 @ 1:40pm 
when i try and dock the station drifts off, is it a game bug, or do stations need thrusters now?
Spaceary  [author] 23 Nov, 2015 @ 9:52pm 
Thanks Ollis, I'll take a look at those issues and fix them shortly. This station was constructed in a peaceful time, as humans began taking the first strides into the cosmos. They didn't know the danger that waited for them in the heavens. ... So yea you may need to slap on those turrets as your star system becomes more violent!
O_HGamez 17 Nov, 2015 @ 2:55am 
Very nice station. Did find two minor issues. 1st, Interion Button Panel for airlock 1, I had to set user to myself before it would work,all other panles work without issues. 2nd, The obvservation area under airlock 2 there is a missing window. Gonna have to give it some defenses. Them pirates dont like me, in my games.