Space Engineers

Space Engineers

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VC Military Lander
   
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Type: Blueprint
File Size
Posted
Updated
2.976 MB
16 Nov, 2015 @ 1:00am
30 Nov, 2015 @ 11:29am
4 Change Notes ( view )

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VC Military Lander

In 1 collection by EdgarAllanPwn
Void Corp Technologies
6 items
Description
Using the same basic hull design as Void Corp’s smaller cruisers, the Military Lander is designed to deliver troops, vehicles, and material to the surface of any planet. The Void Corp Military Lander is capable of round trip flights from orbit to the surface and back again; and, is equipped with enough weapons and armor to protect its cargo and punish any hostiles looking to prevent it from safely touching down.

Features:
• 2 small ramps (port and starboard) and 1 large ramp (aft)
• Timer activated rotor driven ramps (locks (i.e. rotors turn off) automatically after opening or closing)
• Cryo and med bay
• Automated airlock
• Automated doors
• Automated warning lights and LCD
• Configurable LCD Script (from MMaster) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=403921671
• Docking and landing cameras
• Jump drive
• Assembler
• 3 Oxygen generator, 2 0xygen Tanks

Specifications:
• Mass: 4,447,056 kg
• Power: 5 small reactors, 1 large reactor
• Thrust: 45.6 MN Forward, 7.2 MN Port/Starboard, 12.6 MN Retro, 10.66 MN Down, 73.8 MN Up
• Maneuvering: 222,353 kg/gyro
• Acceleration: varies greatly depending on use of hydrogen thrusters and gravity)
• Weapons: 6 Gatling turrets, 2 Missile turrets, 2 interior turrets
• Cargo: 16 small cargo containers

From surface to breaking free of gravity, this ship will use roughly 31% of its full capacity of hydrogen when operating in a 1G environment (Earth gravity). In order to conserve hydrogen, turn ventral (bottom) hydrogen thrusters off once the ship has made it to a .6g environment or less - from there use only the ventral large ion thrusters.
**Note** if this ship is heavily loaded with cargo and vehicles when lifting leaving orbit, hydrogen thrusters may be needed beyond the .6g threshold.

***Note*** Air vents do not currently remember programming through blueprints. In order to make the automated airlock function you only need to add airlock timer 4 (trigger now) to the first box and airlock timer 2 (trigger now) to the second box of the airlock air vent.
37 Comments
⛧SUPREME COMMANDER PUPPY⛧ 20 Oct, 2024 @ 9:29am 
how do you open the ship ? im new to this game so sorry if its a dumb question
Tired 21 Aug, 2016 @ 1:23am 
Great idea for the ground prox screen I'm stealing that idea Gope :) overall really nice ship tho. Side note I love the way the rear hangar door opens up.
AzZy (A1) 11 Apr, 2016 @ 3:41pm 
This ship is a beauty but it can't deffend itself and if you get it upside down, it's toast.
Avalon the Fox 4 Feb, 2016 @ 4:42pm 
This ship is absolutly amazing! But it would be nice if you could make an atmopheric/hydrogen fighter jet that fits inside it. If you have already made one that fits please tell me what it is :D
EdgarAllanPwn  [author] 18 Jan, 2016 @ 11:58am 
I probably will - thanks Warangel!
VS-lockon 18 Jan, 2016 @ 7:39am 
If I had 900 us dollars to finish up my PC I would love act for you like I said before on your YouTube when I get my computer done I'll let you know if you still need ppl
Pahndoomack 9 Jan, 2016 @ 6:53am 
i still see a massive lack of ground vehicles... great ship though!
EdgarAllanPwn  [author] 6 Jan, 2016 @ 8:52pm 
If you're interested, please send me an email at gopescopegaming@gmail.com so we can talk about this further. The main thing holding up more VC episodes (and so also VC ships) is a lack of voice actors - I'm already doing way more voices myself than I'd like to. So, help would be appreciated! Thx.
Sargent Sharpe 6 Jan, 2016 @ 2:08pm 
I find myself good for voices and mostley sound fx
EdgarAllanPwn  [author] 5 Jan, 2016 @ 7:30pm 
We're looking for Voice actors :)