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- Door breaking counts for melee armor penetration (augment and/or ventricular lance effect), KO_time=strength+penetration-armor, maybe gone on buffing side too much, tell me if it is
- Wireless Access to consoles 3 tiles away (to compensate melee drawback and recall alpha).
- Augment tooltip/summary got readjusted to be compact (but with cost of some grammar).
Just what I wanted, thanks =]
Unlike cloak wireframes is not a shader but black'n'white agent copy above everything. Making those very lame unartistic hours of loading 250-300 sprites in photoshop and black'n'white, brightness/contrast, export to png, one by one. Imagine weekend of sitting and doing it.