Space Engineers

Space Engineers

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Raptor - Atmospheric Fighter
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
898.821 KB
18 Nov, 2015 @ 7:08am
1 Change Note ( view )

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Raptor - Atmospheric Fighter

In 1 collection by Goldshell
Mars Corp
10 items
Description
Raptor - Atmospheric Fighter 100% Vanilla Build Design to be used on planets with atmospher

Features and info:
-----------------------

- Armed with 2 Gatling Guns, 2 Rocket Launchers and 4 Reloadable Rcoket Launchers for Bombing Ground Targets
- Powered by 8 Batteries and 8 Small Reactors for recharging the batteries
- 1 Medium Cargo Container to store Ammo or fuel
- Projector for quick Repairs
- Top and Bottom Connectors with cameras and lights for easy docking
- Merge Block at the back with Camera and light to add anything you like or just to connect

The Carrier in the video : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=556549780


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35 Comments
HamaStein 26 Feb @ 5:45pm 
@GrimReeFer thanks for the tip, but where is the conveyor frame we should replace please?
GrimReeFer 10 Jan @ 12:44pm 
bro added a conveyor frame instead of a conveyor converter, swap those around and it works fine.
Aegmar 12 Jul, 2024 @ 2:36am 
looks great, but why 8! Batteries ? isn't that unnessary weight ? half that would probably be more than enough
Nethrex 25 Sep, 2021 @ 7:33pm 
Are you sure the design is vanilla?
My game is telling me I have not granted permissions to import mods and thus cant use a projector for it.
lemon149 7 Sep, 2021 @ 5:50am 
The Junction isn't connected properly
Nscoobie_TTV 20 Jan, 2021 @ 6:06pm 
Very nice build!!
Raslen 19 Jan, 2020 @ 8:27pm 
For some reason i cannot get the bottom connector to link to the rest of my base to replenish ammo, ice, and Uranium. I cant pull anything through the connector.
WrongButtons 9 Mar, 2019 @ 8:34pm 
@LordVictorXII Same thing for me. Flew through the projector and couldn't find the 1 gyro. Tickle it's belly with the welder and heard something complete. ¯\_(ツ)_/¯
Peter 30 Nov, 2018 @ 3:13am 
Got a QQ what kind of script do you use in the programmable block?
LordVictorXII 15 Mar, 2018 @ 6:23pm 
When I constructed this, the projector said I was missing 1 gyroscope, and 7 armor blocks. Examining the ship, I can't seem to determine where this gyroscope is. It's clearly internal, as are the armor blocks. I'm sure it'll be functional without, but I'm curious as to where this damn gyro's supposed to be. I stripped a dozen of the outer armor blocks off and can't seem to find where it belongs. If anyone could let me know, I've got gyroscopes 2-7 constructed, lol. So I assume it's gyroscope 1 I'm missing.