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At least we find out that it works with simple commands, maybe sometimes it can be useful.
I think what's going on with the timer is as you said, the timer runs each slot at a time, but because it's so fast we can't notice. In reality the script is run 3 separate times, there's no multitasking involved, although it looks like there is. I guess it as to do with the game mechanics and not with the script itself.
I made a new platform to replicate and see if I made anything wrong and it worked again so I think you can implement this as a way of multitasking your script.
Keep up the god work, I can't wait for the V2.0 and to use the "else if" statements :-D
Thank you Rich, I'll be adding this to the Guide for V2.0.
Code blocks:
@Spot01{
OnOff Spotlight01
}
@Spot02{
OnOff Spotlight02
}
@Spot03{
OnOff Spotlight03
}
Arguments inside the actions timer,
LCD Display(Spot01)
LCD Display(Spot02)
LCD Display(Spot03)
Later I wil check if theres anything wrong with my coding and let you know.