Cortex Command

Cortex Command

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Coalition Dreadnought (Port)
   
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1.573 MB
3 Dec, 2015 @ 4:07pm
24 May, 2016 @ 8:34pm
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Coalition Dreadnought (Port)

Description
The Coalition Dreadnought is a prototype armament designed by Dr Victory off of concept material as a complement to coalition bunkers. It’s a bit bulkier than a dummy dreadnought because it comes piloted by a clone, so movement on terrain is a bit rougher and sand will trap it. To compensate there is a jetpack beneath the legs for short leaps or to get out of sand and debris. 

The body of this unit can take a good bit of damage, but the legs and gun are fragile. Ironically, taking the high ground with a coalition dreadnought is the worst thing you can do, while keeping them as hall guards or using them in a bunker breach is very effective. 

Original forum thread here - 
http://forums.datarealms.com/viewtopic.php?f=61&t=15830&sid=b0d7547e5aa248b65804f7274f98e40f




NOTE: I did not make this mod, do not own it, and have not recieved permission to reupload it. If this is your work please give me permission to keep it up, request for me to take it down, or contact me about other concerns.


UPDATE: Fought my blatant laziness to make a VW file. check the Readme in the BONUS folder within the .rte to learn how to enable it.

UPDATE 2: Armor buff.
9 Comments
Ghost993514 13 May, 2017 @ 6:56am 
Yeah, I didn't notice the note section.
I'll go over there and talk to them about it. Since it was in original concept art, I was questioning whether or not I could just pretend I never knew of the mod, xD Seriously though, it's a pretty good mod, I think. However, it does seem to take a bit too much damage. I was playing a defensive 'Umpty Bash' from another mod, and it was taking damage from nerf bullets.
Reelshiny  [author] 12 May, 2017 @ 7:04pm 
@Ghost


1: I didn't make the mod, i just ported it.


2: The mod itself is based on Cortex Command Concept Art. If you're making a book you plan on selling, you should presumably talk with Data Realms directly. Being the owners of the IP and all. So far they've been pretty chill about fanworks so, they'll probably be ok with that.
Ghost993514 12 May, 2017 @ 12:59pm 
Ask, I have no idea how often you get on steam, but I wanted to ask if I could include the Dreadnought. in a book. It's basically going to be a 'high quality' extended fan fic.
The reason behind my writing is because the most interesting thing about this game is the lore/'fluff.' I thought this would be interesting to include for the Coalition.
Fray2 4 Jul, 2016 @ 8:36am 
Can you develop techion dreadnought?
Bloodman123726 10 Jan, 2016 @ 4:47am 
Damn it's really weak, needs buffed as it gets absolutely shredded by anything, even if it hits the body.
Reelshiny  [author] 9 Dec, 2015 @ 5:53pm 
Heh....I didn't make this actor, i just ported it.

But maybe. If 5+ months go by ands i haven't done it, don't count on it though.
Cobblesprock 9 Dec, 2015 @ 4:32pm 
Could you make the big brain robot from the same slide? It would be pretty bomb
Robert E.O. Speedwagon 7 Dec, 2015 @ 11:46am 
"Vanilla-balanced"
seija kijin 5 Dec, 2015 @ 2:32pm 
Oh awesome! I was thinking i was gonna learn to mod in a few years and the first thing i wanted to make was a mod that added all the units that you see in the opening cutscene. like all the ships and the dreadnaught and the brain thing at the start and he looks like he was gonna ram somebody!