Distance

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5,440 ratings
Elemental
   
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Difficulty: Advanced
Mode: Sprint
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317.402 KB
4 Dec, 2015 @ 7:40am
4 Dec, 2015 @ 4:41pm
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Elemental

Description
Through Air, Earth, Water and Fire we venture. Each of the elements is roughly 30 seconds long, getting progressively harder each time. Any and all Critisim is welcome and I hope you enjoy :)
13 Comments
Nico 22 Aug, 2017 @ 9:11am 
There are no problem with the design, it's realy cool.
Just that cut between start and end, it break all the scoreboard.
nickolaij  [author] 22 Aug, 2017 @ 1:30am 
@Nico I'm planning to rework all of my favourite tracks from the ground up once their done, keeping only really the general track shape, so it'll be done then
Nico 21 Aug, 2017 @ 10:29am 
Can you remove the principal cut and clean the leaderboard ?
The main path with small cuts is very cool :)
It can allow a better challenge for the top leaderboard.
5el. 4 Mar, 2017 @ 9:21pm 
Nice work, 'twas a good ride :)
Nightfuego 18 Feb, 2016 @ 4:17pm 
I do love this track however... I've been playing it non-stop!
Nightfuego 17 Feb, 2016 @ 4:40pm 
How are people getting these rediculously fast runs on this? It's impossible to have gotten the #1 time while having raced through the whole track...
vky 10 Feb, 2016 @ 6:24am 
I really loved the way you used the grid on this track, one of my favourites so far. Keep up the good work !
Railgun 2 Jan, 2016 @ 6:38am 
I will run some tests on your maps to give you very spesific examples on what I mean by "Bad checkpoints" . But since I have some work to do, expect to hear from me tomorrow .
Again, thanks for giving us some decent maps to play, since the story mode of the game is really short.
nickolaij  [author] 2 Jan, 2016 @ 4:47am 
Railgun, thanks so much for the crazy amount of feedback on all my levels! You really have fufilled the "any and all critism is welcome" part in the description. I try to make the best levels I can because I enjoy making them and like seeing people enjoy playing the maps. I find too that with your comments it seems they seem to be more positive the more recent the map was made. (Which is good in my perspective because it means that I am improving at creation in a sense). Oh, and thanks for the "kudos", I do want to know what you mean by "bad checkpoint placement though" in some of the maps so I sent you a friend request so I can find out.
Railgun 1 Jan, 2016 @ 11:11pm 
Another decent map from this guy *kudos to him*
I personaly didn't like it and Unsubscibed and I can't vote it up.
But I can't vote it down either. There is clearly efort put in this map.

I think it has some major problems.

Pros:
- Nice visuals
- Decent checkpoints (unlike most custom maps)
- I did find some chalenge in this map (unlike many custom maps)

Cons:
- Doesn't feel smooth
- Some parts feel like " Feelers " unecesary and pointless just to make the map size linger.
- Overall I think it has problems with distances / jumps / flying points