Space Engineers

Space Engineers

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Planet Cargo Carrier (Vanilla) - Retrofit
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
813.235 KB
5 Dec, 2015 @ 2:06pm
4 Jan, 2017 @ 4:41am
5 Change Notes ( view )

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Planet Cargo Carrier (Vanilla) - Retrofit

Description
/// NOW WITH FREIGHTER-DRONES ///
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=834320108

o Retrofit of Milkmans Deep Space Cargo Carrier

o Still 100% Vanilla und Survival-ready

o Able to enter and manouvering in 1G-Planets Atmosphere (tested with full Cargos á 1,5 billion L)

o Cargocapacity of 6 Large Cargo Containers

o Full powered with hydrogen Thrusters and atmospheric Thrusters as support

o Oxygen, Jumpdrives, automated doors and gates, ... and more


Link to Milkmans original Cargo Carrier. Big thank you for permission to puplish my version!
Get the original here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=521901183&searchtext=deep+space+cargo+carrier
And owner of the original drone-design is Genghis-Chan:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=360614390


With SE Planets-Update i'd like to have a Carrier capable of entering and leaving Plantes Atmosphere but also with good capacities and good design. So i decided to give the Deep Space Carrier from Milkman a retrofit:
Replaced the the old Thrusters, added 12 additional large hydrogen Thrusters, added atmospheric Thrusters, changed light-settings, automated the gates, automated the loading Bay, removed Pistons and Rotors ...

Hope you will enjoy this ship as much as i did and still do and feel free to leave a comment if you like it!
11 Comments
Testerlordschaft  [author] 4 Jan, 2017 @ 5:03am 
I removed the Cargo-Drones so there should be no more error message from Projectors. Also i took a look and there are only vanilla blocks and definetly no rotor. Milkmans version had some but i removed them due to multiplayer problems at this time.
I will take a closer look this week but i dont think that the problem is related to this blueprint.
Starry21 3 Jan, 2017 @ 6:01am 
also says cant load more than 1 grid, ive had a look into it and its caused by rotors, not sure if yuou have any in this? the object connected to the other end of the rotor is classed as a new grid
Testerlordschaft  [author] 3 Jan, 2017 @ 12:20am 
Dont know exactly, maybe the Drones? I'll check it later, thx for the hint!
Starry21 2 Jan, 2017 @ 4:19pm 
When i load this into a projector i get an error saying some blocks are not available in this world, any idea what could cause this?
Testerlordschaft  [author] 30 Apr, 2016 @ 4:56pm 
Plz pay attention to the fact, that the drones are only docked by Connectors
Testerlordschaft  [author] 31 Mar, 2016 @ 11:57am 
Exploding was a construction mistake -> solved
Testerlordschaft  [author] 3 Mar, 2016 @ 5:40pm 
Well might be a construction mistake, i'm onto it. Thx for the feedback!
Lestra Daivik 2 Mar, 2016 @ 7:04pm 
i really like this ship. both yours and milkmans and love the way it looks but dont know why the back end was destroyed
Lestra Daivik 2 Mar, 2016 @ 7:01pm 
i used this with thruster damage on and it destroyed the back part of the ship is htere any interior thrusters
Testerlordschaft  [author] 23 Jan, 2016 @ 3:09am 
Thx, but main parts of design are milkmans work so i take only 20% of thumb up and deliver rest of it to milkman ;)
Currently i'm working on drone slots for cargo transfer but i'll think about repainting!