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sry forgot; thats what im haed on. I can script by my self, but i done much database-stuff. So i need to understand and handle the 3d positioning. I'll try to understand the code witch is already there. There are scripts for munition-status and damage, and all the stuff. But i dont know a script witch brings a drone back into a bay of a moving ship. And there is no script puts this all together. Becourse i dont want to direkt the units self, i want to control the formation itself.
imagine a shield of 3x3 drones. in a distance of x meters, directed by the ships position it self, or a remot-2axis-tower. With the targetupdate, damaged drones could even fly back and be recycled in a grinder bay. a part of this tech (code) is present in the actual ship, supported in the patchnotes.p.s. I bought a book about 3d programming in c#, so im still learning the handwork.
Is it possible to fire missles as swarm? so they fly als grid, and every projectile got a positon in this grid? Is it possible to use diffrent grid-patterns?
Could u switch the target, when the missle is already fired.
I am pointing to a drone-concept ... a bit like those in jupiter ascending, ender's game or the stargate anitqua-weapondrones.
damn ur porgramming is stunning, ill need month to understand that.
Thanks so