Distance

Distance

4,177 ratings
Pathogen
   
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Difficulty: Advanced
Mode: Sprint
File Size
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729.996 KB
7 Dec, 2015 @ 7:01am
7 Dec, 2015 @ 10:59am
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Pathogen

Description
An level with a TWIST. Day 7 of the Distance Advent Calendar and my fourth Sprint level.

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7 Comments
5el. 19 Feb, 2017 @ 2:10am 
Well-balanced track with good visuals. Thanks for making this :)
NoGround 17 May, 2016 @ 9:00pm 
Great track except the lift-jump. Well... more specifically the part afterward. Getting onto the ramp isn't hard once you get it, but flipping onto the next part I had to rely too much on random luck.

Otherwise, really enjoyed this. Not my favorite of the DAC series, though.
Apex 5 Jan, 2016 @ 6:09pm 
Ah, finally. A map that relies on the players flips and rolls to cool the car. I'm glad to see you didn't place cooling rings every few inches of the track like so many other track designers.

10/10 - Lots of hops and transitions. This map maintains challenge without throwing curve balls at the player.
OtakUwU 31 Dec, 2015 @ 8:31am 
This is hands down the best track in the entire game. Amazing work! :steamwings:
Phimeek  [author] 17 Dec, 2015 @ 3:59am 
Pretty much a flawless run and room for improvement is required for a Diamond.
Dimitri 16 Dec, 2015 @ 8:09pm 
This is easily my favorite track, and that's including the official ones. Excellent job! On my system there are a few graphical glitches going through the first outdoor canyon but otherwise the aesthetics are top-notch, and the design of the track is phenomenal: pretty much every element of the game is used, and used to great effect.

I just have one question: what the heck does it take to get a Diamond trophy on this track?? :-)
nickolaij 7 Dec, 2015 @ 4:05pm 
Transitions have obviously been tweaked a lot to make sure the track flows, good job :D