Serious Sam 3: BFE

Serious Sam 3: BFE

89 ratings
Serious Sam 3 - Restoration
   
Award
Favorite
Favorited
Unfavorite
Content: Maps, Enemies
Other: Music
File Size
Posted
Updated
34.718 MB
12 Dec, 2015 @ 2:59pm
6 Mar, 2016 @ 10:52am
11 Change Notes ( view )

Subscribe to download
Serious Sam 3 - Restoration

Description
I'm here with 3 new Campaign levels in SS3 that brings you more, you guess it, MOAR EGYPT!

Through this mini-campaign you'll face off against some Classic Enemies such as the Zumbuls, Fiendian Demons and Highlanders!

It should be a nice way to pass the time, there will be updates as time goes on to improve the maps.

Credits:

Noam for SSHD Enemy Resource Pack
Solais for Ultimate Enemy Pack
SeriousNorbo for Curcubito and Mecha Arachnoid
Biomechanoid for Lava Elemental
Croteam for Serious Sam TFE, NE Music
Tripwire Interactive for Patriarch Boss Music
Arachnoid Elder is mine.

37 Comments
Rita 7 Jun @ 4:47pm 
Unable to load level.
Fulgore 12 Apr, 2024 @ 10:19pm 
Do you make a fusion port please?
CobraToon 12 Jul, 2023 @ 1:41pm 
This mod offers a trio of levels where the first and second are basic challenge maps using extreme shadow and a sandstorm to limit visibility, then the third becomes far more open and thus a bit more fun. My only complaint is that everything felt fairly straightforward like a boss fight without boss mechanics. Overall average difficulty on Normal with infinite ammo.
𝕰𝖑 𝕷𝖔𝖇𝖔 26 Sep, 2017 @ 5:25pm 
tried this campaign with required items. didnt work so i added whatever
ultimate... and suddenly it worked :] nice balanced maps. a lot of fun
btw: dont agree with kiselius. nice to retreat if you want. freedom
kiselius(͡° ͜ʖ ͡°) 1 Aug, 2017 @ 1:47pm 
The campaign looks pretty damn good but it's too easy because you can retreat to previous arena if the player can't fight them in the area where enemies spawned. Practically boss itself did nothing, just shoot it until it's gone. But otherwise good campaign, looking forward to see another one!
PootisMayo 27 Nov, 2016 @ 1:16pm 
Was a pretty good campaign. I'd love to see another from you!
artzpiip 4 Nov, 2016 @ 4:43pm 
For cons, I felt that some of the geometry in this level was floating mid-air and obvious copy-paste architecture. For positives, I have to say that enemy waves were well-designed with none overstaying their welcome.
[-:-]Harbinger  [author] 6 Mar, 2016 @ 7:36am 
Did you enable them all?
Katamari0831 6 Mar, 2016 @ 12:27am 
doesn't work I'm subbed to all