Team Fortress 2

Team Fortress 2

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Nodliter_(Alpha_Build_2_prototype_lighting)
   
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604.615 KB
13 Dec, 2015 @ 4:15pm
17 Dec, 2015 @ 12:53pm
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Nodliter_(Alpha_Build_2_prototype_lighting)

Description
This is my first map made still in prototype. I would like feed back as to improvments or ideas. Thank you.
This map is still in the prototype stage so if you come across a bug tell me and I'll get on it right away.

Popular Discussions View All (2)
2
25 Jan, 2016 @ 6:53pm
Suggestion
Calmatt
0
17 Dec, 2015 @ 10:40am
Bug reports
Calmatt
5 Comments
CharredSoup 13 Jul, 2023 @ 6:35pm 
I know you haven't touched this map in a while, but it's fairly decent. There is a small crack under RED's cart room where a sniper can aim through and shoot. Not that much of an issue, but it's really the only thing I could find that one could think to fix.
Calmatt  [author] 30 Dec, 2015 @ 12:14pm 
Thanks for the advice Livelong. I'll add them in. :)
Vitamin Celsius 30 Dec, 2015 @ 11:24am 
Please add tracks to your payload map. They serve an important role in letting your players know where they go.
Calmatt  [author] 17 Dec, 2015 @ 10:37am 
I'll add in lights as soon as I can. Thanks TafuSeler
Ghost 17 Dec, 2015 @ 10:07am 
You should add some lights, fullbright is pretty ugly.