Tabletop Simulator

Tabletop Simulator

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Hirst Arts models for wargames
   
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20 Dec, 2015 @ 6:29am
17 Jan, 2016 @ 7:07am
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Hirst Arts models for wargames

Description
From the awesome work of Hirst Arts, and from this website, https://3dwarehouse.sketchup.com/index.html re-textured (poorly)

Castle, bridge, towers, a ruin etc
7 Comments
ImaTarget 22 Apr, 2020 @ 1:15pm 
Sadly collision is still totaly borked for these models, they need new colliders. As is totally unusable even when locked down as miniatures float above them or fall through etc. Too bad really, these are some great models!
Baryonyx 20 May, 2016 @ 6:41am 
I think they updated the collision mechanics when they upgraded to the new unity engine. If you lock them down it should be better.
Brood 19 May, 2016 @ 9:12pm 
Okay, thanks for the info. Appreciate the response :)
JamesManhattan  [author] 19 May, 2016 @ 9:01pm 
Since the last update or two ago, TTS messed up the collisions. It used to be easy to just use the model itself as its own collision, but that got messed up and I cant figure out what to do. I dont want to go and make a ton of simple objects just for collision. I hope they fix it.
Brood 19 May, 2016 @ 6:53pm 
Really good, love it. The collision is really weird on the models though, so I have to use the gizmo tool. Any chance of fixing those?
JamesManhattan  [author] 20 Dec, 2015 @ 3:10pm 
You can sort of slide figures in the sides through the walls, on the lower level, if you lock down the tower first. It's tricky. I had such a hard time just getting the model to work, I didn't even think about cutting it in half.
Baryonyx 20 Dec, 2015 @ 12:17pm 
Looks good and good collision model too.

May I suggest that you cut the upper part horizontally and give both parts so you can place some figures inside maybe?