Garry's Mod

Garry's Mod

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rp_industrial17_exceed
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
28.946 MB
24 Dec, 2015 @ 3:38am
2 Jan, 2016 @ 3:58am
12 Change Notes ( view )

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rp_industrial17_exceed

Description
[ESPAÑOL]

En este mapa se han aplicado los siguientes cambios:
- Se ha eliminado la playa.
- Se han eliminado contenedores, cubos de basura y máquinas expendedoras.
- Control en la estación de trenes, con puerta giratoria.
- Ediciones en el Baltic.
- Remodelada raciones.
- Editado el local 02 para vender periodicos.
- Lavandería editada, ahora es un restaurante pequeño.
- UTC y UMC unidas en un solo edificio, todo el interior editado.
- UMC con planta de arriba y ascensor.
- Editada la recepción del Nexo, así como algunas partes del mismo.
- Eliminada la prensadora.
- Grizzly editado.
- El cine ahora es un bar, llamado Atlantic.
- Campo de tiro de la CPC editado, al igual que toda la zona de entrenamiento.
- Añadido campo de entrenamiento para la CPC, con tres escenarios.
- Editadas las viviendas de metropol, para que no tengan paredes de madera.
- Editadas las viviendas del Veikko, se ha aprovechado el espacio para hacer otra habitación.
- Editadas las viviendas de Diordna, se ha aumentado el tamaño de una habitación.
- Las tres casas marginales han sido eliminadas, en su lugar hay una fábrica abandonada.
- Un refugio rebelde ha sido editado. Las viviendas serán containers.
- El CyberCafé está totalmente editado, ahora es un bar clandestino.
- Añadido un bar en un local vacío, que estaba justo enfrente del nuevo bar Atlantic.
- Se ha cambiado uno de los vagones encima del parque de baloncesto, por un container que sirve de vivienda también.
- La mayoría de puertas ahora serán de asas.
- El ascensor que iba hacia aislamiento está cambiado por unas escaleras.

PD: Si tienes problemas de iluminación, como ver cuadrados rosas y negros en los reflejos de los metales y ventanas, prueba a poner en la consola mat_specular 0 ó mat_specular 1


[ENGLISH] Sorry for my bad english.

Changelog:
- Removed the beach
- Removed trash cans, trash containers and vending machines.
- Control in the train station, with rotating door.
- Baltic edited.
- Rations edited.
- Edited local 02 to sell newspapers.
- Laundry removed. Now it's a restaurant.
- Workers and Doctors building it's now a single building, all inside is edited.
- Hospital zone of the building has an elevator and a second floor.
- Nexus entrance edited, like some others parts.
- Removed the central factory.
- Grizzly edited.
- Cinema is now a pub, called Atlantic.
- Civil Protection's range training edited, like the rest of the training.
- Added training field for the Civil Protection, with 3 stages.
- Metropol edited, now without wood walls.
- Veikko edited, apartments now have another room.
- Diordna edited, increased the size of one room to all apartments.
- The 3 marginals houses were removed. An abandoned factory were added in their place.
- One rebel base was edited. It's full of containers.
- Cybercafe is totally edited, now is a speakeasy.
- Pub added in an empty local, just in front of Atlantic.
- Changed one of the wagons over the basket park, for a container that can be a house.
- Most of the doors now has a handle.
- Elevator that went to cell is removed, there's stairs now.

PS: If you have reflection problems like pink and black squares in some metal textures or windows, use mat_specular 0 or mat_specular 1 in console.
Popular Discussions View All (1)
3
26 Dec, 2017 @ 12:08pm
Help me Please!!!
Tinko
34 Comments
Yufeng 22 Dec, 2022 @ 11:34am 
Hey Wilson and calico, there was mention of a map in production a little further down. could you link it?
2freele 31 Oct, 2021 @ 7:03pm 
シブ 16 Apr, 2019 @ 6:06am 
Thanks for the tip of mat_specular
Cereal Experiments Lean 24 Jul, 2018 @ 2:15am 
wow such an amazing map
st1r 7 May, 2018 @ 1:49pm 
this is basically a map for combine bias hl2rp servers
mr space dog 31 Jan, 2018 @ 5:53pm 
I'm having an issue whereby I can't see the train tracks, any help would be appreciated.
blazikem🐓 9 Nov, 2017 @ 9:16am 
Does this map have a nav_mesh?
HarryB  [author] 9 Aug, 2017 @ 1:57am 
Sure thing, Calico. Add me as friend and we can talk about it
CosmicFeline 8 Aug, 2017 @ 10:44pm 
G'day RazgriZ. I am a map developer working for a hl2RP community. My goal is to combine the original map with your map to create an ultimate, partially customized map. Credit will go to you and Apoc. I have the original VMF files for v1, but I need to ask you if I could have the original vmf file for exceed as well to ensure nothing was lost when I decompiled this map. Your map is absolutely amazing, please respond as soon as you can. Thank you.
HarryB  [author] 22 Jul, 2017 @ 2:43pm 
Thanks!