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2nd if i disable the ship for maybe 10 minutes and re-enable it it begins to rotate sharp forward and destroyes itself
3rd when i fly it begins to move downward with the nose so i can't really fly without that cousing crashes
i also added another layer of light armor to the top of the wings (i found this mostly solve hits from concentrated gatling gun fire. at least for a ok amount of time.
i also moved the wing engine pods up 1 block so its firmly on the double layered wings and moved it back so its cerntered for stability, balance, and so it wont impair the pilots view of the side.
i can send you the copy ive been working on. no big changes aside from the wings. athough i dont really know how to send blueprints. perhaps message me when your online and ill paste it for you to check it.
@ Nil Chaos Placing a turret under the wings will interfere with the door mechanic due to the turret's overly large hitbox. In order to do this properly the wings have to be redesigned. Since I like the current design largely as it is, it probably won't get changes beyond minor tweaks.
However, when I upload the demo map with the different attachments, I might also add a better armoured and armed alternative version of the Tempest. This is also where reloadable rocket launchers might go since the current design doesn't really have the space for the necessary conveyors.
also its cool as heck seeing the guns fire! makes it feel like a gunship.
wont have any problem with infantry and thin light armor. as well as most guided torpedos given enough range with lock on. blind spots are minimal meaning the turrets can be used as cameras by the copilot or perhaps people riding inside the ship)
so heavy armor on the wings, and perhaps on key areas along the top hull. totally on the area connecting the tail to the main hull (with my tests ive found that to come off waaay to easily....resulting in explosions depending on whats its carrying. gotta love rotrors T__T )
on my copy ive also added a merge block right next to the top connector allowing that to be used as a hardpoint for some of my reloadable rocket launher designs.