Space Engineers

Space Engineers

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Dusty Desert Planet
   
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Type: Mod
Mod category: Planet
Tags: NoScripts
File Size
Posted
Updated
302.758 MB
26 Dec, 2015 @ 7:54am
4 Nov, 2024 @ 6:33am
14 Change Notes ( view )

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Dusty Desert Planet

In 1 collection by SlowpokeFarm
Desert Planet Survival
2 items
Description
Planet mod Inspired by Tatooine with unique terrain and ambience. Surface primarily consists of sands and rocks, oppressed by a scorching climate.

The planet has no water or ice, but rich with ores both beneath the surface and in the rocks. Get ice from Moisture Vaporators.

A lot of open space covered with deserts.

No binary sunset included, sorry about that.

Recommended size: from 90km to 120km (At 120 you might feel a little like an ant near giant mountains and sandseas).

You can collaborate on this mod here: https://github.com/slowpokefarm/se-dusty-desert-planet


UPDATE 5: Sandstorms
Weather is implemented now thanks to our man Tiuss


UPDATE 4: Bugfixes & update
Updated the planet to latest game engine definitions. Now it has ores, textures, biomes and clouds again.


UPDATE 3: Ores!!!
With the latest game update Keen fixed the mat maps issue, so I updated our sweet dusty world. Now it has ORES UNDER THE SURFACE as it should had have from day 1.


UPDATE 2: Workaround for the game not loading materials and biomes map texture bug.
Ok, now the planet has fairly correct surface materials. Still, the planet can't have any ore under the surface, so I put a lot of resource rocks above it.


UPDATE 1: Now with ambient sounds!
Just made a perfect Day/Night ambient sound for different areas. Sounds totally like Tattoine. Try not to lose your mind.

Thumbs up to support the project!

Attention! Testers needed!




Known bugs:

- Sandstorm clouds dont look well when you get close to the planet. Will be fixed.

- No proper ambient sounds. I think I'll find some in Star Wars games to add. Now there is sound.

- The originas SE Desert voxel material gets weirdly lightened. Will be fixed soon by creating a substitute material for that biome.

- No ores under the surface. This is a game bug which doesn't allow game to load material, biome and occlusion maps from the published mods. Fixed.
Popular Discussions View All (2)
30
4 Nov, 2024 @ 6:26am
Bug reports
SlowpokeFarm
15
16 Mar, 2024 @ 3:45pm
Suggestions
SlowpokeFarm
265 Comments
SlowpokeFarm  [author] 30 Jul @ 1:39am 
Hi, @Neoplex, here's github page of this project including the licence: https://github.com/slowpokefarm/se-dusty-desert-planet

The mod is licensed under CC BY-SA 4.0, so you're free to modify and redistribute it as long as you follow the license terms — mainly proper attribution and using the same license for your work.
Neoplex 29 Jul @ 11:15pm 
Hi SlowpokeFarm, I have a question. I'm currently creating a new SE scenario, which I'd like to make available to our community on a dedicated server once it's finished. I'd like to include your DustyDesert planet in this scenario, because they turned out pretty cool. I hereby request permission to use your planet and, if necessary, to modify it and to upload it to the workshop.
Sawtooth44 12 Jul @ 11:14pm 
i think i know a good default size to set this planet as
tatooine is 10.465km, too small
lets move that decimal place so its now 104.6km
Sawtooth44 9 Jul @ 7:10am 
if you havent worked it out
other planet mods tell you how
NeonMegaDog 17 May @ 1:00pm 
how do i spawn the planet in pls help
miku567 26 Jan @ 4:23am 
To have trade station on this planet:
-Create new world or load world with economy disabled
-Paste in this planet
-Reload world with economy enabled
-Trader station spawn points will then be created around this planet aswell
SlowpokeFarm  [author] 19 Jan @ 11:20pm 
@Dom couldn't find any hints of it in default planets' definitions, so yeah, idk how to add it if it's not there by default.
Dom 19 Jan @ 8:59pm 
Is there no wind on this planet?
Overkil 23 Nov, 2024 @ 6:27am 
the wind noise is over powering all the other sounds
titanius anglesmith 4 Nov, 2024 @ 10:49am 
ohhhhoohh