Space Engineers

Space Engineers

26 ratings
JESS - (Jupiter Exploration Space Ship)- Vanilla - Update 1.180.6 (Beta) - Updated:28/05/2017
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.035 MB
27 Dec, 2015 @ 10:37am
4 Jun, 2017 @ 1:47pm
14 Change Notes ( view )

Subscribe to download
JESS - (Jupiter Exploration Space Ship)- Vanilla - Update 1.180.6 (Beta) - Updated:28/05/2017

Description
If you want to use the Ship its feature packed and conforms to SE 1.180.6.

Background/Backstory:

In 2077 Exploration was at its peak, engineers were required at long distances to explore and forge new lands. The JESS was originally conceptualised as a rapid starter ship for any engineer to get to and from atmosphere, however as the project developed the ship became a must for any explorer.
Its long-range capabilities mean the ship is fully sustainable for long duration missions and flights. The ship is physically able to explore and land on any situation given and its versatility is deeply appreciated by many.
Rumour has it that the JESS was outfitted with the latest star drive technology but is limited to interplanetary solar activities until fully proved by KSH.

Stat Attack:

100% Server friendly, NO mods, pistons or rotors only 1 of each production block.
Pilot and Support 4 Engineers working rotations.
Maximum Payload 900,000KG in 1G.
User Storage is 100,000L/450,000KG(1G) 6 x Small Containers + Cryo & Seat Storage.
10% Hydro use for full weight break of Earth Atmosphere at 1G.
5% Hydro use for full weight land in Earth Atmosphere at 1G.
Standby Power consumption 50KW, theoretically unlimited with batteries and solar power.
Full Power 70MW Reactor/Battery for landing, take-off (General planet/space use batteries for cruising)
Full Conveyed Production System, pressurised cockpit, twin seat with connected Cyros/Medbay.
360 Degree Defence Coverage.

Starter Ship:

Can navigate any point on the three-world map and includes full suite of production and detection.
70% Capability when converting from a standard lander. Addtiional Ores required (Plat).

Propulsion:

Hybrid propulsion system for every possible planet/moon/space environment.

Flying Modes:

VTOL - i.e. Harrier/F22 Jump Jets
Spaceplane - i.e. NASA Shuttle/Virgin
Vertical Launch – SpaceX

Optional:

Uses MMAster LCD (2.004 ) with one CPU/Timer
Missile Side Pod
Gatling Turret

Development:

I'm mainly looking for feedback to improve the design, friendliness, automation, if you have some just stick it below and I will update.

Mods:

100% Mod free as always

Full Atmospheric Use up to 2G+ 100m/s & 500m/s (Tested)

Survival Ready:

Fully survival ready for 1x1x1. Reactor interface above front left landing gear.

As always Thumbs up if you like it. Thanks for looking.

Copyright:

Marshall SpaceCore Industries.
(May not be re-shared in any iteration unless with express permission from the myself)

Disclaimer:

Warranty doe not cover or pay out on Personal injury, Clang, Pilot error, Overloading, Lack of fuel or power and wartimes operations.
Pilot/Remote Operation.
Must take full ownership of all blocks on ship. Need help? Just ask.
5 Comments
aaronlukemarshall  [author] 27 May, 2017 @ 4:27pm 
Update: 4.00 (Re-Survival Edition)

Fundamental:
Fixed non-survival build issue from last update
*(Reactor now accessible through front left landing leg side vents)
Hybrid Propulsion Update
Full Docking Port Mode
360 Degree Defence Arcs (Better Against Spiders and Wolves)
Reduced power usage by 15KW
Increased user storage
Additional 200,000KG Spare Weight
Conveyor system now requires 30% less parts
Reduced Ship Weight 5000KG’s

Relocations:
Changed Merge block
Changed Ore Detector
Changed all Reactors
Changed Projector
Changed Connector
Changed Bottom Interior Turrets
Changed Timer Block
Moved Air Intakes to midships

Additional:
2 Extra Hydrogen Thrusters
Re-added Collector
Added optional Gatling Turret
Added optional Missile Turret
Landing Camera added

Removals:
Redundant Artificial Mass (LG’s Replaced)

Visual:
Updated LCDs to display relevant stats
Added Warning & Info LCD’s
Visual Updates to armour
Updated K Menu Names
Updated Seats and Button Panel names
aaronlukemarshall  [author] 8 Mar, 2017 @ 11:05am 
Thanks @Mattheus XD
Der Mattologe 8 Mar, 2017 @ 7:25am 
Ohh, my favorite spaceship get an update? thank you :steamhappy:
aaronlukemarshall  [author] 2 Jan, 2016 @ 7:58am 
Sure can
Sargent Sharpe 2 Jan, 2016 @ 6:37am 
can it help you ecscape planets:steamhappy: