Total War: ATTILA

Total War: ATTILA

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Religion Bonuses Reworked
   
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1 Jan, 2016 @ 11:57am
14 Mar, 2017 @ 1:01pm
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Religion Bonuses Reworked

In 1 collection by PradaErwin
Collection-5710 (Historical accuracy level over 9000)
56 items
Description
>>>SCREENSHOTS ARE NOT UP-TO-DATE<<<

UPDATED FOR SLAVIC DLC

Religions in Attila have only small effects and lack in diversity.

The goal of this mod is to make each religion iconic.

I gave each religion new passive effects, edicts are untouched.

Religions are now more in depth and take part in almost every section of your empire, not just economically but also politically, militarily as well as mentally for your people of your empire.

Suggestions are most welcome.

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Arian Christian:

+0.5 Religious Pressure in all Provinces/Converting

+8% Movement range on the Campaign.

+3 Public order

-1 Loyalty for every General

+5 Moral against Romans

-5 Moral against eastern factions

+20 Diplomacy bonus with every faction

-50% Religious tolerance

Many Germanic tribes that took part in the Völkerwanderung / Migration of peoples were converts to Christianity, as they were only allowed to pass in Roman territory as Christians.
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Latin Christianity:

+0.5 Religious Pressure in all border Provinces

+3 Public order

+3% Wealth from all buildings

-1 Loyalty for every General

+1 Authority to every General

-3 Moral against nomads

All other religions recieve a -1 conversion in your regions.

-50% Religious tolerance

Inspired by god, people will take their hard lifes easier.
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Celtic Paganism:

+15% Wealth from agriculture

+10% Civil/Military Research Development

+1 XP for all Priests

+1 Cunning to every General

-30% building cost for religious buildings

-1 Loyalty for every General

-3% Replenishing rate

-5 Moral in foreign territory

+5 Moral in own territory

-10% Religious tolerance

The wisdom of the celtic druids is well known. These people were also very good at farming and in respecting their surroundings.
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Germanic Paganism:

+1 Recruitment Slot every Province

+5 Moral for every unit

+5% Wealth from Industry

+1 XP for all Champions

-2 Loyalty for every General

-10% building cost for religious buildings

-15% Religious tolerance

Only the brave were allowed to join Odin in Valhalla. Not to dishonour your ancestors is also a big deal - so stand and fight!?
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Manichaesim:

+4 Public Order all Provinces from Presence of Manichaesim

-2 Public order penalty for presents of any other Religion

+1 Conversion to Manichaesim in your Provences

+1 XP for every priest

+3 Melee defence

-30% Religious tolerance

Manichaesim, was a world religion once, followers brought Manichaeism to the west into the Roman Empire, to the east as far as the Chinese Empire. Manichaesim and Christianty were rivals, both were aiming to convert the pagan world.
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Greek Christianity:

+20% Civil Research Development "Advanced society"

+1 Greek Christianity in your Provinces

+3 Public order

-1 Loyalty for every General

+1 Authority to every General

-50% Religious tolerance

The advanced society of Greek Christianity speaks for their ambitions of wisdom.
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Minor Religion:

+3 Moral for every unit

+10 Corruption

+20% wealth agricultur

+1 Loyalty

-75% Religious tolerance

+4 Growth

-2 Public order

A fictional religion. Noble men are religious fanatics. Religious knowledge means power.
The people must follow your fanatic views or deal with difficults in their life. There is only one Leader, one answer, one path. (extremly intolerant)
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Roman Paganism:

+1 Sanitation all Provinces

+15% Wealth from Culture

+1 XP for all Champions

-2 Loyalty for every General

-15% building cost for military buildings

Praise Jupiter and march your legions to glory.
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Tengrism:

+2 Integrity

+1 Experiance for all Cavalry units

+1 Zeal to every General

Born in the saddle and ready to follow The Sky-Father.
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Zoroastrian:

+2 Growth all Provinces

-25% less public order penatly for presence of another religion

+10 relationship with any other faction, depending on the size of your empire.

+10% Wealth from Culture

+1 Loyalty for every General

May the eternal fire guide your people to victory.
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Eastern Christianity

-10% Corruption

+3 Public order

+10% culture wealth

-10% industry wealth

+3 Integraty

+3 Moral against romans

-1 Loyalty for every General

-50% Religious tolerance

May God protect those who chose their faith in the desert.
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Judaism:

+15% Wealth from commerce

+3% Corruption

+2% Money saved in treasury for the next turn

+1 cunning to every General

-25% Religious tolerance

God protects our folk. He is our god.
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Semitic Paganism:

+8% Replenishing rate

+1 XP for all spies

-2 Loyalty for every General

+5% Wealth from commerce

-20% Religious tolerance

The desert has its own ways to find courage.
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Slavic Paganism:

Up to +3 Public order form the present of another religion.

-20% less Public order penalty for the present of another religion.

+15% wealth from agricultur

-2 Loyalty for every General

+5 Moral to every unit when fighting Nomads

The ancient roots are shaped by the terror from the east.
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+Compatible with everything.

+Savegame compatible.

tags: religion passiv effects campaign christian manichaesim new reworked main attila revisited x bonuses overhaul barbarians realism historical history ancient iconic revisited better politics langobeard empire of the sand celts vanilla not fair equal unfair hardcore harder difficult
Popular Discussions View All (1)
4
5 Jan, 2016 @ 2:14pm
PINNED: Suggestions
PradaErwin
23 Comments
Michi 5 May, 2023 @ 7:35am 
Hallo gibt es einen mod der die deaktivierte tech bei den römern wieder aktiviert?
PradaErwin  [author] 8 Nov, 2022 @ 8:38am 
@Andrew Fish
Loyalty was added for balancing reasons + it pushes factions to convert to christianity slowly
Andrew Fish 8 Oct, 2022 @ 9:27pm 
Hey there can you update your mode or remouve Loyalty makes no sense or pls explain why is there in the frist place,exept that mod is gr8
Kvs1989 18 Dec, 2021 @ 4:02am 
update please
Richard_HYL 5 Oct, 2021 @ 2:43pm 
This mod is out of date , could you make a new one?
The Dark Ranger 23 May, 2021 @ 4:38pm 
Can you please remove the loyalty features for all of them in either this mod or a separate mod? It makes zero sense to me.
ServusPecum 5 Jan, 2018 @ 7:56pm 
Big compliment!
PradaErwin  [author] 13 Aug, 2017 @ 4:17am 
@Greq7 Sure. Just add me as mod creator to your mod and we have a deal.
Greq7 13 Aug, 2017 @ 4:10am 
I agree this one is the best mod for religion.
BaronVonUndZu is it ok if I use this modified in my overhaul Im trying to create ? The stats will be slightly different and you will have credit in the description.
Thrax 12 Nov, 2016 @ 10:30am 
Perhaps the best overhaul for Religions ! Very good !