GameMaker: Studio

GameMaker: Studio

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Starwars Battle Bros. (Full Game)
   
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Description: 2D
File Size
Posted
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39.817 MB
8 Jan, 2016 @ 10:09pm
2 Feb, 2016 @ 9:40pm
7 Change Notes ( view )

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Starwars Battle Bros. (Full Game)

In 1 collection by NightSky
Pancake Production Games
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Description
Sorry To say but this game is no longer in development, due to recent complications with my current pc. I had to hard reset the whole thing deleting everything but the OS. I dont own a flash drive or SD card, so unfortunately I lost the files to this game. If you have any questions or would like to contact me, please send me a IM on steam, and i'll get to you as soon as possible. Thanks for all the support!
17 Comments
NightSky  [author] 16 Jan, 2016 @ 3:30pm 
Thanks for the support! Also, sense you just so happen to be using UE4, I would like to ask you of something. I have been having troubles key binding movement animations for a 3d character in UE4. I have the animations and such, but im just unsure on houw to make it so that the character will have an animation while moving instead of no naimation or a constant animation. I cant find any tutorials on it so if you know how it would be greatly apperciated.
Miss Ash 15 Jan, 2016 @ 10:53pm 
Hey, man! I wish you luck with game development, and a lot of patience if you like to do things by yourself, like me :p. I'm also trying to jump from Game Maker to Unreal Engine 4, but danm, it's pretty hard! Today I was trying to build an empty project from UE and it was always getting me more than 100Mb... it's a heavy engine. Anyway, I hope you manage to make awesome games with whatever engine you happen to use. :)
NightSky  [author] 15 Jan, 2016 @ 3:42am 
Thanks for the tip Nyaruko, but as in a previous messeges, I told the community that this is not my main game I wish to work on. It's merely to get me introduced on how game making works. So currently I am still updating that game but game maker free is not something I wish to pursue in life. So I'm learning how to use UE4 unreal engine 4.10.2 which is more direct and has a whole ton more power to 3d games than game maker. Yes I know my game sucks that's why I was surprised it was the most popular game for a while and I think it still is. But I understand that I can't publish it. In the crafts it states that I will never do so, and I'm not even allowed to sell it or publish it. But I though as I made the game what wouldn't be better to do than by getting a community perspective of what I should do rather than my own or family and friends ideas. If that answers your concern. Also there is a credits page and disclaimer page with this info in the game.
『DiziWizi』 14 Jan, 2016 @ 9:03pm 
Also fill free to ask me if you need help with something, im not very good but ill try my best too help.
『DiziWizi』 14 Jan, 2016 @ 8:58pm 
I feel so bad saying this, but as of 15/01/2016 (DD/MM/YY) the game is horrable. Its deffenly better then alot of things on the Game Maker workshop. But still its has really nothing to it, run at the enemy and it will die and you lose a little health. also, you will need Game Maker: Studio Pro to be able to sell the game, but you don't even have rights to the content in the game. The game will have to be free and can not be published. If you have Game Maker: Studio Pro you can upload it on GameJolt for free, if you have the free verson of Game Maker: Studio you do not have the right to upload it anywhere but on the workshop. Sorry, I belive this game could get better after updates, thats why I left the date in the first sentence. Also sorry for my bad spelling and grammar. Good luck on your game!
NightSky  [author] 14 Jan, 2016 @ 2:35pm 
Thanks man. And yes I understand that the companies that own the consoles might charge me to publish a game on their platform but the engine that I use let's me make the game for free. And I can test the game for free as well. Though since I don't have developers console I probebly can't make console games yet. Not a problem though
Elliot Gaming 14 Jan, 2016 @ 1:58pm 
You Still have to pay for it to be on greenlight. As well as moeny to pay Sony and Mircosoft for making games on there consoles. Steam, Sony, Mircosoft may not even let that happen. But I think they will beause of your awaswome content! :D Keep up the good work
@SeductivePancake
NightSky  [author] 14 Jan, 2016 @ 12:23pm 
(PUBLIC ANNOUNCEMENT!) This game will not be sold or put on the steam store! This project was merely to help me get used to how game development works! I am still updating the game but when Im done I will move on te UE4 (Unreal Engine 4). thats a big jump you may say, and it is for someone only perviously starting game development 12 days ago. But I wish to sell quality games for pc and consoles. Game maker does do that but you have to buy hundred of dollars of addons and special versions of the program to even start with that. UE4 makes that easy by letting you develop games for console or pc for free! and if you wish to sell them all you have to do is agree that 5% of the sales cost will go to EPIC GAMES to pay for the service. This makes it a lot easier for me to make games and make an honest profit off of it while doing the thing I love. Thanks for all the support. This is not a goodbye as I will update this game for as long as I feel necessary.
NightSky  [author] 14 Jan, 2016 @ 11:57am 
Thanks for the support!
Sam Hyde 14 Jan, 2016 @ 9:57am 
awsome work man keep up the good work i really like your style of game design.