Serious Sam 3: BFE

Serious Sam 3: BFE

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An Epic Survival - SS3 Edition
   
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Content: Maps
Game Mode: survival
File Size
Posted
Updated
16.238 MB
10 Jan, 2016 @ 9:06am
17 Jul, 2017 @ 2:16pm
6 Change Notes ( view )

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An Epic Survival - SS3 Edition

In 1 collection by BuIlDaLiBlE
Bp SS3 Ported Maps
1 item
Description
The original An Epic Survival map from Serious Sam: Revolution is now released for Serious Sam 3!
This map was ported from the original game and offers a great SS3 experience.
Fusion Edition: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1078832771
Original map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=262185927

Made by Bp.
17 Comments
BuIlDaLiBlE  [author] 17 Jul, 2017 @ 3:50pm 
DiverT 17 Apr, 2016 @ 7:37am 
Ah, okay. Thank you.
BuIlDaLiBlE  [author] 17 Apr, 2016 @ 1:35am 
optimuswhat , pretty hard. Even if you export SED1 geometry and import it into SED3.5, it still will need optimization (such as splitting meshes) to be made. After all that proper entities should be placed in the right locations (you know how items in SS1 float, right? that's not the thing in SS3, you need to think where to put them for them to look good).
DiverT 17 Apr, 2016 @ 1:31am 
Ah, okay.
Just out of curiosity, do you know how hard it would be to port maps from Serious Sam 1 (non HD) to SS3?
BuIlDaLiBlE  [author] 17 Apr, 2016 @ 1:20am 
optimuswhat , I port my maps only.
DiverT 16 Apr, 2016 @ 3:20pm 
Seeing that you port maps, I was wondering if you could somehow port a few of these.
BuIlDaLiBlE  [author] 16 Apr, 2016 @ 9:16am 
optimuswhat , how is that related to me or my maps? Moreover, I see these maps for the first time.
DiverT 16 Apr, 2016 @ 3:10am 
https://www.youtube.com/watch?v=R8cIg0P1-54&list=PLnovJ0sGImn9t_L6dLwVACf1AiVsFGIDR&index=39

Mute the music if you want. I'm pretty sure a lot of the stuff seen in these maps aren't possible, but it's cool to look at nonetheless.
BuIlDaLiBlE  [author] 16 Apr, 2016 @ 3:09am 
optimuswhat , what is that?
DiverT 16 Apr, 2016 @ 3:07am 
Do you plan on porting maps from the Publisher Eval. Build? I'm pretty sure those are around somewhere.