Command: Modern Air / Naval Operations WOTY

Command: Modern Air / Naval Operations WOTY

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Uncle Mark's Tutorials - 3 - Yorktown in the Gulf of Sidra, 1985
   
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14 Jan, 2016 @ 10:36pm
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Uncle Mark's Tutorials - 3 - Yorktown in the Gulf of Sidra, 1985

Description
Command is not a "first person shooter," but it does offer the kind of tactical granularity that allows one to play very focused missions. This is an example. You have one ship and one helicopter. You are on your own but you are in command.
The scenario presumes a typical low level "show of force" mission for an American warship in the Gulf of Sidra. Libya has long made the claim that the entire Gulf of Sidra is its territorial waters, as opposed to the normal 12-mile limit prescribed under the United Nations Convention on the Law of the Sea (UNCLOS). The United States is sending a message by deliberately moving its ships through what the rest of the world coniders international waters. The goal here is not to shoot anything but to remind Libya of America's power.
No, of course things are not going to go smoothly. Why are you even asking that question?
For those interested in a little light reading, and because there are times when it useful for designing scenarios, the entire text of UNCLOS can be found here:
http://www.un.org/depts/los/convention_agreements/texts/unclos/closindx.htm
This scenario is also used to introduce players to various other aspects of Command.
For scenario designers, Command offers a remarkable range of options. One is the ability to modify existing platforms within a scenario by adding or removing sensors or weapons. It is also possible to modify other aspects of platforms. For example, here I have assumed that shortly before the scenario begins the Yorktown suffered damage due to an explosion. The fires are out, but a number of her components have been destroyed and are no longer available for use. You can view the details by clicking the Damage Ctrl button in the information panel on the right of the screen. You can also see parts of this report by clicking the Sensors and Weapons buttons. In addition, the number of available weapons has been reduced--you can tweak the specific number of weapons in a unit's mounts and magazines. Finally, the overall damage to the hull is 10%. The Yorktown is still a fearsome engine of war, but it would be fair to say that today she is not feeling her best.
Designers can also add navigational exclusion zones. Once entered, these appear as highlighted regions on your tactical map. In this scenario, it has been assumed that the actual territorial waters of Libya are a no-go zone for American ships and aircraft.
One bit of advice for those interested in writing their own scenarios...because Command has so many options, I recommend people start with small and simple scenarios like this one and work up to greater complexity as they gain experience.
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A delta template .ini file has been included in the .zip file to assist in updating the scenario to any future versions of the database.
Scenario Author: Mark Gellis
Popular Discussions View All (1)
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25 Nov, 2017 @ 8:51am
Neutral aircraft destroyed
Sovartus
1 Comments
michael_giglio 20 Oct, 2020 @ 10:19pm 
Wish you had a scenario for operation Freedom when the USS Ticonderoga the USS Scott and the USS Caron crossed the line of Death. With The USS Saratoga giving air support. Was there on the Ticonderoga.