Arma 3
42 ratings
[SP/COOP 1-4] Zaros Down
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Altis
File Size
Posted
Updated
2.094 MB
15 Jan, 2016 @ 9:04am
16 Jan, 2016 @ 5:21am
3 Change Notes ( view )

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[SP/COOP 1-4] Zaros Down

Description
Note: sorry if you have seen this twice, tried to update last version but editor was showing error

Mission:

CSAT have managed to get through our air defence and have successfully called airstrikes on a large portion of towns on Altis. We are currently calculating the motive behind these attacks, however we have discovered some of our latest technological equipment is being stolen from Therisa.

They haven’t moved out from Therisa yet and we have a short opportunity to destroy the vehicle containing our equipment before it’s used against us.

You are one of the survivors of a medical team working in Zaros. We need you to recover some research documents from a team in Zaros (before the enemy get their hands on them!). They are not responding so are assumed down, we have marked their last known location on our map, along with a couple of other teams.

Search for any surviving teams in Zaros and find a weapon, before moving east to Therisa where you will find the truck containing our research equipment. We have no time to recover this equipment, so needs to be destroyed.

Once you have retrived the research documents from Zaros and destroyed our equipment in Therisa, you must leave Altis.

We will return and regain control!

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No mods required
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I have used FHQ task tracker and Pyscho's Revive script and have been testing this on a dedicated server
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If you like, please come back and give me a thumbs up... every single thumbs up makes me want to build more : )
Also, follow me : ) I have a few more missions on the way (and a few already live)
https://steamhost.cn/steamcommunity_com/id/treendy76/myworkshopfiles?appid=107410

Would be very excited to see recordings of your attempt... win or lose, doesn't matter... not knowing the outcome makes it more tense to watch : )
18 Comments
DarkFire 15 Aug, 2019 @ 11:39am 
I really like the concept of the mission but the amount of enemy infantry needs to be reduced by about 50%. Trying to escape through the rain then being shot in the face by an enemy 400m away that you can't even see is frustrating rather than fun. At least give us some sort of chance.
varus 14 Apr, 2018 @ 7:06am 
Thx for your support!
treendy  [author] 14 Apr, 2018 @ 6:00am 
@varus: sorry to hear this didn't go well, been a while. Originally had no fog issues. It has always been tough and requires a lot of sneaking at the start. I'll have to take a look and try to re-balance it
varus 13 Apr, 2018 @ 1:05pm 
This is one of the toughest missions ever and not really pleasing with the lack of coordination of fog on the one hand and the incredible skills of enemies on the other. And the found 3-man support was not much help, especially since the revive script did not work. When you're shot down, you can not call to revive, and switching to the other paramedic did not solve this problem because he could not revive.
Kirgiz 3 Oct, 2017 @ 6:02am 
Abnormal mission. The enemy shoots from the fog, always knows where you are, even if you crawl with your belly. Dumb style Rambo with a million save. And stealth will not help you, because the enemy is a child prodigy. Why is the enemy always SCAT in every mission? (
jib 63 30 Oct, 2016 @ 9:51am 
another excellent mission! very good work! Thx. :steamhappy:
treendy  [author] 21 Jan, 2016 @ 7:21pm 
Thanks : ) I havent finished it myself single player, but get further each time and learn what not to do. Was the frame rate issue only at the start in the first town?
Hermes 21 Jan, 2016 @ 3:59pm 
It is nice mission though however it is too difficult for a single player to complete it and it is somewhat buggy like other players have mentioned. Anyway, I enjoyed it for whole time. Thanks!
treendy  [author] 19 Jan, 2016 @ 9:19am 
lol I wont : ) but if I ever did, it would be very hard too get to and may not be worth the risk (and would be located in a large base so the unlimited supply would make some sense)
McGregor 19 Jan, 2016 @ 8:27am 
@treendy Going to play this one tonight. It looks very promising. And please, don't ever add virtual ammo box, please I beg you.