Space Engineers

Space Engineers

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Centered Blocks (vanilla and others)
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
337.564 KB
23 Jan, 2016 @ 4:51am
10 Feb, 2016 @ 4:19pm
5 Change Notes ( view )

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Centered Blocks (vanilla and others)

In 1 collection by Drayst
Drayst SE Survival Server Mod List
65 items
Description
Nothing special here, just the vanilla models (so the mod is really lightweight) centered on a 2x1 space. That way you can easier build even ships (mirrored on the edge between two blocks instead of the middle of one block).

Content:
-cockpit
-flight seat
-control station

The conveyor port on the closed cockpit is not working, but that would need centered conveyor tubes or some kind of adapter.

As camera overlay mods won't cover modded cameras, I added Blind_Riflemans great mod to this one:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=544032930

I think, I covered all useful blocks, but if you want any other centered vanilla blocks, let me now.

------

Update 1:
Corrected mount points and added some other blocks:
-gravity generators
-camera +small
-sensor +small
-sound block +small
-pillar

Update 2:
-added large antenna (2x2 base)

Update 3:
-added camera overlay

Update 4:
-added Digi's wonderfully useful interior lights in a centered version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=603906728
16 Comments
Rubber Sword 18 Oct, 2020 @ 6:30pm 
@Drayst - great mod even though it's outdated. Any chance of doing the new DLC control desk?
MagicD3VIL 3 May, 2018 @ 8:17am 
Could you PLEASE make that pillar block for a small ship? Or make a light armor block that can be placed in middle too (again also for small ships)??
Drayst  [author] 5 Apr, 2016 @ 6:33am 
I have not tried it in DX9. The way it works, is that I have changed the size of the blocks in the config files. The game automatically centers the models. So I did not need to change anything in the models and they are all vanilla. I would asume that it should work with DX9 too.
Hypergolaholic 4 Apr, 2016 @ 5:58pm 
This is a godesnd. i can't stand having even-symetry because side-consoles just bug the hell out of me, but this will solve that so easilly. I don't see it written here, but those screenshots look DX11 and there's nobody complaining about DX9 in the comments, so i'm assuming this runs in DX11?
PantsAreAnOption 25 Jan, 2016 @ 2:52pm 
not yet xD
Drayst  [author] 25 Jan, 2016 @ 12:20pm 
Has someone of you problems with collision models?
Le Grand Sarrazin 24 Jan, 2016 @ 2:33pm 
Yeah, def not a fighter cockpit, but I might still find a use for that modpack, thanks for the link Drayst, you've been very helpful! Cheers!
Drayst  [author] 24 Jan, 2016 @ 11:42am 
iircc the only 2 block wide small cockpit I came across was the one from this pack: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=574450679

Sadly tt is not pretty and nowhere near a fighter cockpit...
Le Grand Sarrazin 24 Jan, 2016 @ 11:25am 
@Drayst Fair enough, I just can't find a 2 block wide fighter cockpit to fit my evenly numbered wide plane. Shame, it was worth a shot though!! Thanks for the quick reply!! :)
Drayst  [author] 24 Jan, 2016 @ 2:54am 
@Viruz: I thought the antenna is fine, but on a closer look you are right: the model is not symmetrical so I added it

@Sárrazin: in my opinion the small blocks do not make much sense, because
1.: nearly all are 1 or 3 block wide
2.: shifting the fighter cockpit will result in gaps, if you try to build blocks on the side and you can not get it flush to any side but bottom and back
3.: it breaks conveyor ports