Arma 3
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[SP] Strike Force Delta
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Stratis
File Size
Posted
87.931 KB
23 Jan, 2016 @ 9:19am
1 Change Note ( view )

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[SP] Strike Force Delta

Description
Play as a combat medic and join "Strike Force Delta" on a daring pre-dawn assault on a guerilla outpost to rescue a NATO hostage. Choose to play "dark" without night vision (default) and experience thrilling room-clearing, close quarters action, illuminated only by your flashlight and/or chemlights, or equip night vision goggles (in the truck's inventory) and gain the upper hand as you sweep and clear more than a dozen randomly placed enemies! Escort the hostage to the safe house and win the scenario! NOTE: Re-loading autosaves will keep the enemies where they were, so 'Restart' the scenario to reset the enemy positions if you want a fresh challenge.
6 Comments
marco.toppy 27 May @ 10:10pm 
Good little mission ! :steamhappy:
HBAOplus 13 Nov, 2024 @ 10:22am 
@Liberty_Valance
you may follow leader's orders to go through waypoints (depend on difficulty setting) one by one, then hostage will joint your group.
$(dingus)  [author] 31 Jan, 2016 @ 1:53pm 
Yeah unfortunately that can happen. The AI gets hung up frequently. Ideally, you should head for the truck for a quick evac. If you get stuck, the only thing I've found is to make sure you manually have killed everyone and the leader should give you your next waypoint.

Some units get stuck in the building and don't get out. This causes the mission to fail (since you can't ever finish). That unfortunately is a bug with the game.

If you are the leader, you will have to select your units and chose 1 -> "Next Waypoint" to get them to move on.
Liberty_Valance 31 Jan, 2016 @ 8:50am 
and once you killed all the ennemies and located the hostage, then what ?
djol 30 Jan, 2016 @ 9:00am 
Nice start. Buggy end. The hostage got killed and then the unit refuses to embark "can not comply" forever.
Thesroth 26 Jan, 2016 @ 11:38am 
Very good mission! Thanks