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[PoC] Live Clock
   
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2.959 MB
23 Jan, 2016 @ 8:07pm
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[PoC] Live Clock

Description
A quick look into how you can get the system date and time for use in your mods.
8 Comments
[VA] Choco-Goat 8 Jul, 2020 @ 7:40pm 
Thank you for telling me. Sorry that I am responding a two years late. I honestly forgot I even asked XD.
Fatalist 22 Nov, 2018 @ 1:34am 
Ok, I'll try it. Thanks!
Abion47  [author] 20 Nov, 2018 @ 9:48am 
@Fatalist There's a few ways to do that. One is to set it to use the entity's local transform instead of the global transform. Another would be that, before the rotation, move the entity to (0,0,0), rotate it, then move it back to its original position.
Fatalist 20 Nov, 2018 @ 8:54am 
Hi! This clock property work only in 0,0,0 coordinates on map? It's possible to setup it in custom position?
Abion47  [author] 21 Dec, 2017 @ 10:41am 
@Magic Fallout Horse Wife

It's just a small mod that showcases a functionality of SOMA's modding engine, in this case being able to read and use the computer's time for use in-game.
[VA] Choco-Goat 20 Dec, 2017 @ 1:59pm 
Can someone please let me know what this does? Is it something that makes modding easyer or does it add something in-game like all the times and dates being set to your computer's time? I am confused.
Abion47  [author] 29 Jun, 2016 @ 11:12am 
It should just be a simple subscribe.
RVRODY 29 Jun, 2016 @ 7:19am 
Is this a simple Subscribe, or do I need to place a file somewhere?