Tabletop Simulator

Tabletop Simulator

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Warrior Knights
   
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Game Category: Board Games, Strategy Games
Number of Players: 2, 3, 4
Tags: 4+
File Size
Posted
Updated
261.891 KB
30 Jan, 2016 @ 8:26am
1 May, 2020 @ 7:28pm
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Warrior Knights

Description
From BGG:
The Kingdom is in chaos. The King lies dead without an heir, slain by a villainous hand. Will a leader rise up and rally the support of the people, or will the shadow of anarchy spread over the land?

In Warrior Knights, each player takes on the role of a Baron vying for control of the Kingdom. Each Baron commands four faithful Nobles who lead his armies into battle. Each Baron seeks to capture cities in order to gain Influence (victory points), which is used to measure his claim to the throne. Barons may also seek to gain advantage by increasing their income, gathering Votes to use at the Assembly, or by amassing Faith, which can be used to gain a measure of control over chance events. Only through cunning strategy and careful diplomacy can a Baron hope to attain victory.

Warrior Knights has a very clever mechanic. Each player has a selection of tasks they can accomplish each turn, such as move & attack, gain political strength, hire mercenaries, and gain religious faith. Only 6 of these are done in any turn. Each player selects 2 tasks for each 1/3 of the game turn. The task cards are then shuffled with all the other players. So each player doesn't know the exact order of play, only which two tasks they will perform in each 1/3 of the game turn.

In addition, the game has four special phases that are triggered based on how frequently players are choosing a particular task. Collecting taxes individually, once done often enough, will trigger a taxation phase. Players collecting political power trigger a session of Parliment. When enough players want to hire mercenaries, there is an auction for their services. The flipside is that the more mercenaries that are hired, the more often they want to be paid in the wages phase.

The mixing of these two clever mechanics, choosing tasks but performing them in a random order and triggering the 4 special phases at somewhat unpredictable times makes for a tense game. Players can often be caught short of cash if wages are demanded more frequently than taxes are collected. If the other players all collect political influence, a Parliment might be called when one or two players has only a single vote. These elements of variable turn orders and variable phases give the game a highly addictive quality.
9 Comments
Liljendal 30 Nov, 2021 @ 4:01pm 
This looks very good. One note, it's missing the variety with token values. There is only single influence tokens (and they're very large), assembly votes and crowns. I don't care much for the influence and assembly vote tokens, but the crowns only being in 5s instead of also having 1s, was a small let down.

Still, easy to just substitute that with quarters and enjoy. The game is still very playable and has the authentic feel to it, thanks to scanned textures.
Norven 20 Apr, 2017 @ 8:37am 
lucas mandame un mail
cnhhbz@gmail.com
CheguSan 14 Apr, 2017 @ 9:45pm 
If anyone has the scans for the expansion, I could add it to the mod
cG. KCIV 28 Oct, 2016 @ 2:13pm 
anyone have, models for the units?
vbstrano  [author] 15 Mar, 2016 @ 6:31pm 
I don'r have the expansions, feele free to use what I have done and add the expansions
Wyrtt 15 Mar, 2016 @ 9:34am 
Thanks. Will there be an expansion update? New fate deck , orders and mercenary units really change the pace of the game
vbstrano  [author] 13 Mar, 2016 @ 4:22am 
Thanks Velijah, love the list!
Velijah 12 Mar, 2016 @ 6:44am 
Thank you for your hard work. Added it to my "Fantasy Flight Games" for TTS Collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=643667357 :hellsfury:
darleth 31 Jan, 2016 @ 4:54am 
Thanks a lot...