Space Engineers

Space Engineers

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Repurposed Civilian Ship - S. F. S. Lawless
   
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Type: Blueprint
Mod category: Exploration
File Size
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497.269 KB
31 Jan, 2016 @ 1:29pm
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Repurposed Civilian Ship - S. F. S. Lawless

Description
War. War never changes.
In certain impoverished systems, dedicated warships are all but impossible to come by. In a system far outside the influence of any Earthly or space-faring government, an uprising against corrupt mining company officials once occurred. With the mining company controlling nearly all the wealth of the system, rebels had no choice but to capture an incoming Hime-class ship and refit it to do battle. With grit, luck, and pure determination, the rebels held out until help arrived from neighboring systems. This was years ago, of course... but one particular rebel could not escape his attachment to that old ship. Years after the end of that climactic battle, Mr. Tyler spent a small fortune to find, acquire, and repair the S. F. S. Lawless and transport it back to his personal estate, where the original remains on display to this day. Pick up a replica of the Lawless today!
--20+ gyros for surprising maneuverability.
--32 oxygen tanks in reserve, including 12 isolated for use with the airlocks.
--20+ hydrogen fuel tanks to keep you in the air longer.
--A full compliment of hydrogen-powered thrusters for liftoff, hovering, and braking. If you disable the hydrogen thrusters once you're in orbit, the ion thrusters will see you through. Lawless comes with enough fuel to survive multiple liftoffs and touchdowns.
--16 oxygen generators for your air supply, and/ or to refill your hydrogen fuel cells.
--Full compliment of sensors and communication equipment; conventional antenna, laser antenna, beacon, and ore detector.
--The bridge seats a pilot and co-pilot, plus the captain. 16 engineers can be carried in cryo pods.
--Passenger area features observation decks on both sides of the ship. Shutters can come down to seal the all-glass viewports in the event of a breach.
--Two single-craft hangars to hold fighters, utility craft, or cargo vehicles.
--Drone bay with dedicated control station, if you need to survey a piece of potential real estate before you risk a bad landing with your colonists onboard.
--Ground-level garage for launching rolling vehicles.
--Large cargo container to haul building materials, raw resources, or ice.
--Four refineries and four assemblers to get you started once you land.
--Over 50 batteries as your primary power, with twin reactors to power your ion thrusters if the batteries run dry.
--Eight gatling guns for point defense, and two missile launchers for those times when you need more firepower.
--Twin airlocks with docking blocks attached. Each airlock features its own air recovery system. The air cycling sequence is computer-controlled; simply touch a button and wait while the locks are automatically vaccuumed, opened, closed, repressurized, and opened again.
--Near the captain's chair is the controller for our patented "Bugout Protocol." If you find yourself being boarded, the captain of the ship can seal the bridge, sound an alarm, and drain all the air from the rest of the ship with the touch of a button. Red lights will even begin flashing to alert the crew. Be sure to hit the "All Clear" button when the danger has passed.
--Heavy armor reinforcement over most external surfaces.
--Additional engine packages to compensate for the extra weight.
--Six gunner stations for manual point defense, or precision strikes against a target.
--Multiple AI-controlled Gatling and missile turrets.
--A salvo of five fire-linked dumbfire rockets.
3 Comments
SMU 6 Feb, 2016 @ 3:39am 
Thanks for the pictures. Great work, looks nice!
Silas H. Tyler  [author] 5 Feb, 2016 @ 7:53pm 
Ask and you shall recieve. Check 'em out!
SMU 4 Feb, 2016 @ 4:14pm 
more pictures pls. :D