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I switched it up so that it can power everything completely with just its batteries, moved a few turrets around for multiplayer convenience, and added two cargo bays (extended the engine pods).
Been running it in game for a bit and it works like a dream. Once I got the batteries charged up (just shy of 1 billion power) I don't think it'll need fuel for quite some time, especially since it can just idle on its solar power (except the shields of course).
I freakin' love this design man, thanks for publishing it.
Interior Design and functions were updated.
The Mk3 comes with otimised power circles and can switch up on 3 modes of use:
RAD [running all devices] Max. power to all devices, Max. speed)
KAD [kill all devices] Internal devices shutdown, while holding def. capabiltis, medium speed) CAD [charge all devices] Standby on all systems for max. battery charge.
Furthermore the mk3 comes with an dropbay, where you can start a small fighter (type Dagger).
This will allow you to scout and clear unknown terretories and asteroid fields before enganging with the Scavenger.