Garry's Mod

Garry's Mod

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Items (10)
gm_atomic
Created by bigwig
A post-nuclear gmod map. Fully noded for AI If you are seeing checkered shadows on the ground it's because you don't have Episode 2 installed. ...
[Official] Precision Tool
Created by [XTT] General Wrex
IF YOU GET GETINFONUM ERRORS, DO THIS IN YOUR CONSOLE precision_defaultrestore https://i.imgur.com/LsdGvWZ.jpg Formerly 'Easy Precision', this tool allows exact movement of objects for accurate building. Push/pull, rotate, and snap props together at specif...
Stacker STool
Created by maesles
==== END OF SUPPORT ==== I am no longer putting time into this addon. Feel free to pick up development on your own. Link to source: http:// waa.ai /va1g ==== END OF SUPPORT ==== Fixed for GM13, with other minor tweaks, by me. Not originally my work. Fixes:...
Extended Properties
Created by Rubat
This addon adds a lot of properties to Half-Life 2 and Garry's Mod entites such as turrets, rollermines, suit chargers, flashlights, dynamites, NPCs and anti-antlion thumpers. There are over 72 different actions for different entites and NPCs. UsageHold C ...
Extended Spawnmenu
Created by Rubat
A small script that extends abilities of your spawnmenu: * Allows you to browse through Garry's Mod 12 / Legacy addon models * Allows you to browse through Game, Addon, Legacy Addon materials and sounds * Gives you detailed information on installed Worksho...
Half-Life 2 Tools
Created by Rubat
A set of Half-Life 2 inspired/themed tools. Fully compatible with duplicator. Tool list Headcrab canister tool ( sbox_maxenv_headcrabcanisters ) Ammo crate tool ( sbox_maxitem_ammo_crates ) Item crate tool ( sbox_maxitem_item_crates ) Thumper tool ( sbox_m...
Resurrected Tools - GMod 12
A pack containing old Garry's Mod tools that were either removed or replaced. Note that this does NOT overwrite their C Menu versions, but it makes the tools usable with any entity types, rather than following the C Menu's blacklist. ______________________...
pn_vault121-v1
Created by [TBU] eldarstorm
This is the forth map made for the gamemode PostNukeRP. The map is Post Apocalyptic themed. This map features: -Fully NPC AI Noded (Beware the town). -Wide Open Spaces. -Several areas for players to base. -Roads and Bridges -Random Spawn Locations (Bus Sta...
pn_wastedwaters_beta_2
Created by [TBU] eldarstorm
This is the third map made for the gamemode PostNukeRP. The map is larg in size and is also in the Post Apocalyptic theme This map features: -Fully NPC AI Noded. -Wide Open Spaces. -Train trascks that fit the PHX train wheels. -Several areas for players to...
gm_postnuke_beta_4
Created by [TBU] eldarstorm
This is the first map made for the gamemode PostNukeRP. Post Apocalyptic in theme, this map features: -Fully NPC AI Noded. -Wide Open Spaces. -Train trascks that fit the PHX train wheels. -Several areas for players to base. -Roads and Bridges Points of Int...