XCOM 2
414 ratings
M1911 Pistol
   
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File Size
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7.589 MB
14 Feb, 2016 @ 5:30am
14 May, 2016 @ 5:51am
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M1911 Pistol

In 1 collection by Yard1
Yard's Guns
10 items
Description
This mod adds an all time classic .45 ACP M1911 pistol to the game. It's properities can be customized in the steamapps/workshop/content/268500/624086638/Config/XComCV_M1911.ini file - by default, it's exactly the same as the base pistol.

This is a new weapon which doesn't replace any other weapon. It supports the weapon color and camouflage system.

In the future I'd like to add proper UI icons, right now it uses the same icons as the default pistol.

Made by Yard1, model by DICE/EA, ripped from BF4 by gianlucagp @ facepunch.com
78 Comments
Baja Resident 12 Mar, 2018 @ 5:01pm 
Agree, would it be possible to get a Primary Pistol edit?
Rhawkas 15 Nov, 2017 @ 10:29am 
How would one go about using this mod along with Musashi's Primary Pistols mod?
Varyag 7 Oct, 2017 @ 10:52am 
no LW2?.. :steamsalty::steamsad:
Tiger's Eye 20 Jan, 2017 @ 8:18am 
Is someone making a LW2 version so it goes in the utility slot?
∑3245 29 Aug, 2016 @ 11:09am 
Check out my version of the M1911:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=754462241

It should fix all the issues that everyone's been having (Available for all tiers, upgradable, configurable with mobility/reaction fire modifiers, etc) but with a better model.
KW17 12 Jul, 2016 @ 4:48pm 
I'm not sure why this wasn't the Vanilla pistol or something similiar, shooting a revolver one handed just seems like a terrible idea.
Shattered 3 Apr, 2016 @ 4:27am 
Niiiice
루시퍼 20 Mar, 2016 @ 6:02am 
there was new update, mobility and detection ini edit option.
is it working well? i changed but it is not working. TT
진시월 17 Mar, 2016 @ 1:25pm 
I want to quote your mode.
can you give permission?
Rootin' 27 Feb, 2016 @ 4:12pm 
i dont know if youre up to it, but could you make a new skin or model for the mag and beam pistols?